Archive for April 25th, 2006

VR Games Pit Pets Against Owners


3D mouse in a virtual environment (left)
mouse in a real-life environment (right)

I’ve reported on some interesting proposals for kinetic interactive architecture using constantly shifting topologies actuated by pistons and a flexible skin over the past two weeks. The Mixed Reality Lab in Singapore are experimenting with using these techniques to create mixed reality games between pets and their owners.

“Computerized movements in Mice Arena are mapped to and from the real world, where an actual predator (your hamster) gives chase to a digital avatar (you) by pursuing a real piece of bait. The avatar’s movements in the virtual environment direct the bait around a small tank fitted with actuators that mold and twist an elastic latex floor into the changing terrain of the game map.”

More Images on Wired , via rebang , via we-make-money-not-art

1 comment April 25th, 2006


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