Archive for November, 2006
Déplacements consists of 24 computer case fans forming a rectangle. Each fan is a “pixel”, its number of revolutions and the intensity of the light of its LED change according to the level of gray corresponding to the pixel of reference.

This screen of fans is controlled by a computer simulating a cellular automaton entitled The game of life (devised by John Horton Conway in 1970). In this mathematical model, each fan is a cell.

Displacement is a hijack of this object, a component of the computer becoming image. It is not a question of a physical “displacement” but of a movement, a flow.
Video. A work developed by Manuel Braun for his Diplôme Nationale Supérieure d’Arts Plastiques at the Aix-en-Provence School of Art.
Via abstract machine. via Regine at we-make-money-not-art

More fans in art: The Art of Breathing (Circulation); Circular Breathing, a personal breath recorder; Avantilator, a performance where 100 modified fans were playing the music along with the DJ; Rabbit Field, an infestation of inflatable rabbit-like forms; Blow-Up (image above) records, amplifies, and projects your breath into a room-sized field of wind; Breathe On Me, a space with fan/webcam devices on the walls. The fan/webcams are modified netcams such that Internet users can control the direction of the fan from the remote webcam view; Twilight, a breathing installation.
via Regine at we-make-money-not-art
November 7th, 2006
Building Design Magazine (BD) has published an article by Elaine Knutt discussing the potential for telematic experiences to be constructed in public spaces by the use of interactive architectural surfaces. Telematics (tele-communication and informatics) broadly explores how communication has transformed our experience of social connectivity and new emergining patterns of communication and power structures.

visualisation of how a waterfall image would look projected on to Canary Wharf.
Thanks to this article I was pleased to find out about a new group of artists and architects called bodydataspace ( b>d>s) created by Ghislaine Boddington and Armand Terruli who are exploring ‘the integration of interactive and body-intuitive interfaces into public sites. Bodydataspace have proposed that Canary Wharf, London’s tallest building 235m, have a giant projected waterfall cascading down its facade. The waterfall would not be a computer generated animation but a real-time projection of Angel Falls in Venezuela. the world’s highest free-falling waterfall at 979m.

BDS’s entry to the Lift New Parliament competition was for an inexpensive demountable structure-cum-projection-screen. Audiences inside these mobile venues — in London and Namibia, for instance — could be digitally connected
Ghislaine Boddington is an artist, director, curator and presenter, a specialist in dance/performance and the evolution of body responsive technologies, virtual physical body networks and interactive interfaces. Previously Ghislaine was director and founding member of the London based sound/movement research unit shinkansen (1989-2004). Armand Terruli is an architect of fifteen years who has diversified his design output through interactive exhibition design, audio/visual work and into responsive environments. Over the years Armand has notably designed and project managed galleries at the National Maritime Museum, the Saudi Arabian Pavilion at Lisbon Expo 1998 and the Faith Zone at the Millennium Dome.

Body Data Space’s 3m diameter balloon acts as a projection screen for digital images. It is kept inflated by an integral fan at the top, but is supported by lightweight metal cabling.
November 6th, 2006
While I was looking through maoworks website I noticed they’re working on a project called Sensorama with engineers ARUP, Imperial College, British Telecom and my old art school Central Saint Martins. Unfortunately no information is revealed but it reminded me of the project of the same name developed by Morton Heilig in the 1950′s.

The Sensorama (See Patent Application) was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as multimodal) technology. Morton Heilig saw theater as an activity that could encompass all the senses in an effective manner, thus drawing the viewer into the onscreen activity. He dubbed it “Experience Theater”, and detailed his vision of multi-sensory theater in his 1955 paper entitled “The Cinema of the Future” (Robinett 1994). He built a prototype of his vision, dubbed the Sensorama, along with five short films to be displayed in it. Predating digital computing, the Sensorama was a mechanical device, which still functions today.

Howard Rheingold (in his 1992 book Virtual Reality) spoke of his trial of the Sensorama using a short film piece that detailed a bicycle ride through Brooklyn, created in the 1950s, and still seemed quite impressed by what it could do more than 40 years later. The Sensorama was able to display stereoscopic 3D images in a wide-angle view, provide body tilting, supply stereo sound, and also had tracks for wind and aromas to be triggered during the film. Oddly enough in hindsight, Heilig was unable to obtain financial backing for his visions and patents, and the Sensorama work was halted and today remains primarily a curiosity in the expansive lore of Virtual Reality.
November 3rd, 2006

The Light Bead Curtain is an interactive musical installation that can be freely played by person’s touch. The installation takes the familiar form of a beaded curtain that consists of strings of simple clear beads. Each bead, on a users touch, lights itself and emits a unique sound. People play with the curtain by weaving their hands through it, touching it with their faces, and moving through it with their body. An environment of light and sound is created when people engage with the curtain. Although the curtain is primarily meant to be played with by a person, each bead is controllable and programmable via a computer. In this manner, the curtain can function as an interactive display.

The Light Bead Curtain is currently being developed by Ami Wolf and Jin-Yo Mok
November 1st, 2006
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