DigiWall from the Interactive Institute looks like a traditional climbing-wall but it’s actually a computer game you climb upon. Every climbing-hold is equipped with a sensor that registers hands and feet. In that way DigiWall can keep track on where on the wall the climber or climbers are. This opens up for a large number […]
Here are a number videos of installations and sculptures on the theme of artificial life which won awards at VIDA last year. Via wmmna
Mission eternity sarcophagus
Etoy.corporation launched the Mission Eternity Project in 2005, foregrounding on the one hand respect for the human longing to survive in some way after death, and on the other a […]
I’ve been playing with openFrameworks (currently in prerelease) for the past couple of days for a project I currently doing. I have to say that it is extremely powerful and a great introduction to C++ programming. “OpenFrameWorks, is a new open source, cross platform, c++ library, which was designed by Zachary Lieberman (US) and […]
Joseph Weizenbaum died at the ripe old age of 85 last month (NYTime Obituary). Weizenbaum was best known for ELIZA, a program designed in 1966 to establish natural language conversation with a computer by emulating a Rogerian therapist (Online Version of ELIZA). Weizenbaum was the first to note that the ELIZA conversations weren’t an example […]
Here’s another competition that has come out of the Interactive Architecture Workshop at the Bartlett by current student Harry Parr. You’ve got one month to get your jelly mould designs in for the Architectural Jelly Competition. Any submitted media may be auctioned for Architects for Aid. I’ve seen these moulds up close and they look […]
Mette Ramsgard Thomsen previous installation ‘Vivisection’
I’m pleased to announce after a lot of very high quality proposals, the INTERArChTIVE commission has been given to Mette Ramsgard Thomsen and Karin Bech, to develop their interactive installation ‘Slow Furl’ for the Architecture 08 festival in June at Lighthouse in Brighton. The proposal is to make a room […]
![]() 4dSpace: Interactive Architecture |
![]() Designing Interactions |
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![]() Installation Art in the New Millennium |
![]() Responsive Environments |
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![]() Reflexive Architecture |
![]() Analog In, Digital Out |
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![]() Blowup |
![]() Life Size |
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