Ambient Devices
Present day computer technology, including PDA’s and cellphones, utilize only a fraction of our sensory and cognitive capabilities.

Ambient devices elegantly embed digital information into the objects and environments that surround us. These displays are in the form of sound, air pressure, motion, light, smell, and other media that complement the full range of our human sensory modalities. They exist in the periphery of our senses, where they provide continuous information without being distracting.
MSTRMND
The MSTRMNDÂ series is loosely based on the 1970's board game Mastermind. The Mastermind Series is an interactive logic and ear training game that combines echoic (auditory) and iconic (visual) memo...

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