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Bartlett School of Architecture, UCL

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Syntony @ Venice Biennale

February 13, 2020 |

We’re very pleased to announce that our Lab member Dr Vasilija Abramovic, Dr Ruairi Glynn and Parker Heyl have won the international competition to represent Montenegro at the Venice’s 17th International Architecture Biennale. Their winning proposal titled Syntony will be … Read More

IALab wins international competition for Venice Biennale

February 13, 2020 |

We’re very pleased to announce that our Lab member Dr Vasilija Abramovic, Dr Ruairi Glynn and Parker Heyl have won the international competition to represent Montenegro at the Venice’s 17th International Architecture Biennale. Their winning proposal titled Syntony will be … Read More

Fifteen Exhibition 2019

December 13, 2019 |

A public exhibition celebrating fifteen months of innovative work by graduating Design for Manufacture, Design for Performance & Interaction and Situated Practice Master’s students. Design for Performance & Interaction students have explored the intersections of performance and spatial design, the … Read More

Élan Vital

December 2, 2019 |

A project exploring the notions of the invisible ‘Life Force’ that may occupy our physical spaces, the culmination of a series of experiments over fifteen months using interactive light artefacts infused with artificial life algorithms to respond to human movement. Employing elementary computer vision to capture human motion, data is parsed into three dimensional volumes using the technique of ray marching and illuminated onto reconfigurable spatial constructs.Read More

The presence of animated objects in Performing Arts

October 27, 2019 |

The use of artefacts has played an essential role in the evolution of the Performing Arts. Their original appearance in the field was associated with ceremonies and rituals carried out by ancient cultures. They were used as healing and prediction … Read More

The Body within the body: How to achieve body movement and sensations through body augmentation

October 27, 2019 |

Humans are impossible to move without to feel. Senses define our movements. The purpose of this paper is to investigate how to achieve body movement and sensations though body augmentation. Through phenomenological research the body becomes the medium of expression … Read More

Late at Tate Britain presents the Interactive Architecture Lab

October 25, 2019 |

The Bartlett’s Interactive Architecture Lab has teamed up with Late at Tate Britain for a one night public show of performances, interactive installations, and participatory workshops to celebrate the Bauhaus centenary and its continuing influence. As Bauhaus master Paul Klee … Read More


October 25, 2019 |

CuGo is an interactive board game, where human and robot players collaborate to achieve a shared goal. It consists of a game board, on which modular reconfigurable robots, perform unpredictable movements, as well as passive blocks that are moved by … Read More

In Rhythmic Fragments

October 25, 2019 |

It was but yesterday I thought myself a fragment quivering without rhythm in the sphere of life. Now I know that I am the sphere, and all life in rhythmic fragments moves within me. —Khalil Gibran, Sand and Foam

In … Read More


October 20, 2019 |

Lumina is an interactive installation that aims to generate a sense of presence by exploring the personal and peri-personal space of the users. The installation reflects interactive boundaries of light drawn by our bodies. The intensity, colour, and shape of these … Read More

Sounds and Sweet Airs

October 20, 2019 |

This project is an immersive synthetic sound ecology that features several mechanical ‘species’ of creatures that each generate sounds from everyday recycled materials. These creatures have different characteristics and are sensitive to different elements of the physical environment including temperature, … Read More

Archives of Vision

October 15, 2019 |

Proposing the act of seeing as a collaboration between the observer and their robotic counterparts, the installation defends vision as an active exploration rather than a passive, voyeuristic experience. Materializing the trails and artifacts of your eye movement within the space, the environment is transformed into a situated archive of your sight. Applying the recursive logic of second order of cybernetics, the installation manifests itself as an act of observing observation. Read More

Constructing Liveliness: The Experience of Nature Embodiment in Kinetic Architecture

October 11, 2019 |

A reality where nature becomes ‘lost’ is upon us – a future that is fast approaching over a built strata of hyper-artificial environments. It towers over limited possibilities of retaining a skin of untouched nature over the earth. Urban life … Read More

Chasing Existence

October 11, 2019 |

This paper postulates that kinetics could work as a scaffold to the brain. The research is based on one of my most recent projects; “In Rhythmic Fragments”. Drawing parallels between the art of meditation and the perception of rhythmic motion … Read More

Enhancing a Sense of Presence: An Insight into the Impact of Interactive Visual Experiences on States of Human Consciousness

October 10, 2019 |

This thesis seeks to address the nature of the interactive relationship between a human and a choreographic installation. Placed in the context of an increased dissemination of modern technology that reduces an individual’s sense of presence within the space that … Read More

From Performer to Observer and the space in between: An exploration of the role of performance in interactive installations and everyday life.

October 10, 2019 |

This thesis report is has arisen from the work I am doing with my collaborators Arum Larasati Winarso and Austera Premakara which argues there is a simultaneity between performance and observation. I analyze the concept primarily in the context of … Read More

On Designing Interactive Performative Space with Responsive Computational System

October 10, 2019 |

This thesis focuses on studying interactive space and the people within from a performative perspective. Through constant forming and reforming, an interactive space provides opportunities to create a new kind of performance experience – an interactive performative event. The potentials … Read More

The Architecture of Us

October 10, 2019 |

Humankind has always looked to mould their surroundings to their liking, the beginnings had us inhabit and shape the natural spaces most accessible, from caves and niches in rocky outcrop to dense forests with sheltered canopies. We have come a … Read More