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Bartlett School of Architecture, UCL

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Research

Atemporal Memory: Time perception and Media Temporality

October 28, 2018 |

 

The experience of time is one of the most fundamental human experiences and is deeply related to human consciousness. However, time is still a mysterious and notoriously difficult concept with many unknowns. The English Oxford dictionary defines time as … Read More

Human response and awareness of social and physical environment

October 27, 2018 |

When strolling along the city streets, I always found myself spaced out to somewhere else from time to time, but I could walk well without paying attention. Recently, there is a really famous app called “Pokemon GO”, which is an … Read More

Immaterial Architecture of Sound

October 25, 2018 |

This paper, explores our perception of sound as a spatial event and in relation to architectural space. Creation of sonic spaces with the interrelation of space, time and movement is explained by examples. My ongoing research project IS, as a … Read More

@heyhexx The Emotive Bot – Towards Emotionally Expressive Robots

October 20, 2018 |

Computer-mediated communication lacks the deep meaning of non-verbal cues. My question is what techniques can be used to design a non-humanoid agent which goal is to represent and project the client’s emotion in behavioral language to others in online communication? … Read More

Musical Emergence – A study of self-organisation and disruption in systems of distributed performers

October 20, 2018 |

Abstract

This thesis explores the parallel between self-organisation in non-human complex systems and the process of improvisation in musical ensembles. Both phenomena illustrate the concept of emergence, which can be defined by the appearance of a structure at the scale … Read More

Architectural Augmentation In Live Performance

October 18, 2018 |

An investigation into the architectural presence, containment and embodiment of live performance.

“I think that the moment the separation between any of the elements ceases, the moment there’s no longer actor, author, subject, spectator; the moment all those fuse together into … Read More

Neoteny

October 3, 2018 |

Adorning the wearer’s head, Neoteny is part piece of jewelry, part wearable. The project uses the body of the designer as a site upon which to experiment with possibilities of enhancing memories by referencing body movements with olfactory stimuli. Neoteny, … Read More

Marble Maze

October 3, 2018 |

As stage technology, such as sound and lighting, is evolving to be more and more an immersive experience rather than just framing performance, this work questions whether the stage, as well as the performance, could not also change and rearrange … Read More

(Un)Balance

October 3, 2018 |

(Un)Balance is an interactive experience in XR (extended reality) inviting participants to play on the edge of stability. Virtual and physical tools are combined to create an alternative reality in which participants are provoked to break habitual movement patterns. (Un)BalanceRead More

@heyhexx

October 3, 2018 |

@heyhexx is an interactive social media responsive robot puppet theatre installation. This theatre, designed to be viewed through social media platforms, acts as an intermediary between the digital and physical worlds. Emotions expressed through social media interactions are translated into puppet … Read More

The Dome

October 2, 2018 |

When a group of people are engaged in the same experience, a profound feeling that “this is happening to all of us together” can arise. ‘The Dome’ is a spatial light installation for exploring group interactions and shared experience. Participants’ … Read More

Archeological Soundscape

October 2, 2018 |

A city is defined by noise pollution, but there are incredibly beautiful sounds buried within the chaos, we just didn’t notice them that often. Building on the belief that that the key for organising a soundscape is to be train … Read More

Analog Future

October 2, 2018 |

This project questions the emerging technologies in contemporary music, art, and architectural practices; notions of spatiality in translating from the physical to the virtual. These translations are not lossless, that what is missing is a sense of presence, or what … Read More

Rapid Kinetic

October 2, 2018 |

‘Rapid Kinetic’ is an educational toolkit for prototyping lightweight dynamic structures. It consists of custom 3d printed modular snap-fit joints, DIY pneumatic artificial muscles, and a custom pneumatic control and simulation system.

In addition to the kit itself, a platform … Read More

Where The Waves Conspire

October 2, 2018 |

Where the Waves Conspire is a Cinematic Virtual Reality Experience allowing the viewer to interact with the narrative of the film. Using a Head Mounted Display (HMD), the VR Film follows a middle-aged man’s voyage into a dreamlike … Read More

Íchni

October 1, 2018 |

Íchni is a mixed-reality scenographic space that explores how complex, unpredictable movements can emerge in an interactive, physical-virtual system. Íchni emphasises how conscious awareness of movement affects actions and causes different negotiations of the material environment. The performance space consists … Read More

BirdSpace

October 1, 2018 |

Living in London, our acoustic environment is on an endless loop, aeroplanes on the flight path create noise which is constant, and always in the background. There has been an abundance of scientific research confirming a subtle, yet harmful psychological effects of … Read More

Atemporal Memory

October 1, 2018 |

Atemporal Memory is a Virtual Reality project that explores how technology influences our conceptions and perceptions of time and space. Particularly, digital memories that augment or distort the perception of time and space are interrogated. Atemporal Memory uses time as … Read More