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Research

Sense of Presence in Social VR Experience

August 17, 2016 | | 3 Comments

 Presence is crucial to participants feel sense of being in a virtual environment. Enhancing presence as a psychological phenomenon can offer participants a special subjective experience, rather than the purely observational experience like that of television or film. Presence is … Read More

Looking for Collaborators for Wearable Fashion Technology Film

August 16, 2016 |

We are Ava and Maria, currently studying in the Interactive Architecture Lab. We are interested in art, architecture and specifically interaction design. We have been focusing on the body as our main design terrain and we are interested in how … Read More

A Portable Air Driven System for Kinetic Structures

August 15, 2016 |

One of the essential considerations of kinetic architecture is how to propel the structure. Commonly, kinetic structures are actuated by electric drivers such as servo motors. Application of pneumatics in this area remains far less developed. However, as … Read More

Architectural Optimisation and Evolutionary Systems with Genetic Algorithms

August 14, 2016 |

1.Introduction

One of the main issues in architecture today is the quantity of information and the level of complexity involved in most building projects. [12] GAs provide an effective method to deal with these problems by … Read More

Designing for Optimal states of consciousness

August 12, 2016 |

Featured image – Loop.pH ‘OSMO’

The main aim of this investigation is to create immersion states based on Flow Theory with optimal states of consciousness. My research interests in immersion states, states of consciousness and phenomenal consciousness, has led me … Read More

SAROTIS; The New Sense

August 12, 2016 |

KEYWORDS: Body, Sensory Inputs, Prosthesis, Human Perception, Environment, Augmentation

Delicately placed somewhere close to you is a slim block of black mirror. Vigorously deriving your attention towards it once in a while is your smartphone, containing images, sounds and large … Read More

Morphology and Material in Kinetic Structures

August 11, 2016 |

Most of the current adaptive system designs are focused on the programming of the software. In this report, however, what we are really interested is more on designing entire systems rather than software progrmming, that is, including the physical body … Read More

The Ear and The Other. Collective Listening.

August 11, 2016 |

Featured image: Kristina Kubish – Electrical walks, Bremen (2006).

1.1 What does our future city sound like?

Virtual and augmented reality has become more and more accessible over the last couple of years with the rise of mobile virtual … Read More

Interaction Dynamics of Behaviour : An artificial life approach to augmented space design

August 10, 2016 |

The research is an attempt to embed intelligence in spaces combining virtual and digital medium using an artificial life approach. The report looks into the design of objects that can sense their use, analyse the context and act instantaneously.

The … Read More

IALab exhibiting at Ars Electronica

August 6, 2016 |

We’re pleased to announce that the Interactive Architecture Lab will be exhibiting our 3m tall spherical garden robot Hortum machina, B at this years Ars Electronica Festival in Linz. The project was shortlisted for the prestigious STARTS Prize https://starts-prize.aec.at

Hortum machina, … Read More

Light Caustics with Pneumatic Elements

August 2, 2016 |

Despite being distinct subjects, light and inflatable architecture share common ground in refraction and space. In 1960s, large volume of inflatable architectures has been built, favored by high-strength, light-weight and low maintenance of new membrane materials. Can inflatable architecture alone … Read More

New tutors joining the Lab

July 28, 2016 |

We’re very pleased to announce the arrival of three new tutors to the Interactive Architecture Lab team. Everyone of them brings a unique set of skills and industry and arts practice experience. Its going to be thrilling to see how … Read More

Teaching roles at IALab

July 19, 2016 |

The Bartlett School of Architecture is looking to fill teaching roles within the Interactive Architecture Lab – please get in touch for more details

The Interactive Architecture Lab is an anti-disciplinary studio interested in the Behaviour and Interaction of Things, Environments and their Inhabitants. … Read More

Fabricating Performance: The interaction of dance and construction

May 30, 2016 |

The following article is a copy of our paper for the upcoming Architecture InPlay Conference in Lisbon July 2016.  The Interactive Architecture Lab is launching a new Masters programme (MArch Design for Performance & Interaction) in October in 2017 where research … Read More

Fabricating Performance

May 27, 2016 |

Performance is presented as a process of fabrication. Reciprocally, fabrication is presented as a process of performance. A circularity of human body-gesture and computer machine-gesture leads to the construction of notational spatial artefacts. Space is constructed through the transforming conditions … Read More

Interactividade – Sao Paulo

May 24, 2016 |

In collaboration with FAUUSP & FabLabLivre SP, the Interactive Architecture Lab, held a 4 day workshop in Sao Paulo introducing interactive technologies for designers. We shared our experience with sensors, code, electronics and a variety of outputs such as lighting & motors to … Read More

Proto Ecologias – Rio de Janeiro

May 23, 2016 |

From the 27 – 30 April 2016, The Interactive Architecture Lab ran a workshop for 60 participants at the Museum of Tomorrow (Museu do Amanha), at Praça Mauá, Rio de Janeiro. The workshop titled Constructing Proto-Ecologies (Construindo Proto-Ecologias) was the result of … Read More

Making Hortum Machina B

April 19, 2016 | | 8 Comments

This post shares the narrative behind the development of the reEarth project as an agenda, technical investigation, art project, and speculative architectural proposal. First to give you a summary of the processes here’s the making of film.

Largely architecture is understood … Read More