Image Image Image Image Image Image Image Image Image Image

Bartlett School of Architecture, UCL

Scroll to top



In Between 1.0

September 1, 2019 |

In Between1.0  is an interactive audio visual playboard that bring you on an immersive journey that investigate the idea of being a liminal. The series of In Between design work is about artist’s self exploration of her own identity, … Read More

Six Movements @Ars Electronica Festival

August 29, 2019 |

We’re pleased to announce the Interactive Architecture Lab returns to Linz, Austria for its second time exhibiting at the legendary Ars Electronica Festival.

“Look only at the movements – and they will bring you to matter.” SIX MOVEMENTS showcases six … Read More

Prototypes in Public

August 13, 2019 |

Prototypes in Public is the first distributed exhibition of the Interactive Architecture Lab, presented across London at the Barbican Centre, Tate Britain, Fold Nightclub and Samsung Flagship Store. These venues with their different audiences act as a testbed for work … Read More

Creative Coding Summer School

May 31, 2019 |

The Interactive Architecture Lab is organising the first Bartlett Creative Coding Summer School  9-20 September 2019.  The course introduces participants to computer programming as a creative discipline for expression. Whether you are an artist, designer, or architect, creative coding can offer … Read More

Mind and Space in Flux | Designing a physical interaction in a space with memory of the users’ experiences through time

February 4, 2019 |

During an architectural experience, the architectural space and the human mind infinitely interact. Spatial experience is a non-ending interactive loop where the perceptual space changes by the mind, and the human mind changes during the current experience. The thesis aims … Read More

Bad (Habit)at: Architecture as Action Forms

February 4, 2019 | | One Comment

The objects which surround my body reflect its possible action upon them.” (Bergson, 1988, p. 21)

As humans, we would like to believe in the autonomy we hold over our actions. However, we have to concede that we do not … Read More

Neoteny: A diary of documentation of my cross sensory relation exploration between body movement, posture and environmental context using bio-sensing

January 15, 2019 |

Acknowledging and reflecting upon how the 21st century discourses that shape the notion of body extension, this design thesis presents a quantitative documented work in which a woman experiments with the possibility of amplifying her autobiographical memories by interposing … Read More

(Un)Balance _ Mindfulness through movement-based interactive experiences in XR

January 14, 2019 |

This paper aims at exploring the potential of movement-based interactive experiences in XR to train mindfulness, and more specifically four of its main facets: Awareness towards inner experiences, Awareness towards outer experiences, Relativity of thoughts and beliefs, and Openness to … Read More

NeoTouch. An exploration of future haptic technology and the ethics and social norms surrounding it.

January 14, 2019 |

This thesis is part of a critical design project that envisions a future haptic communication device, NeoTouch, that enables people to touch each other at a distance. The project goes beyond imagining the technical development and the precise functionality of … Read More

Study Design for Performance & Interaction at UCL

January 10, 2019 |

At the Bartlett School of Architecture, University College London – the UK’s leading and largest Faculty of the Built Environment – we have a new 15-month Masters programme Design for Performance & Interaction offering students an opportunity to learning about Design in 4 … Read More

Analog Future

January 7, 2019 |

This project questions the emerging technologies in contemporary music, art, and architectural practices; notions of spatiality in translating from the physical to the virtual. These translations are not lossless, that what is missing is a sense of presence, or what … Read More

The space moulded by the body

January 1, 2019 |

This thesis illustrates how moulding the space with our bodies is a constant construction of experiences that forms and re-forms who we are. The use of a choreographic object ‘Locus’ enables the bodies within and around it to inhabit and … Read More

Predictability vs. Creativity: An investigation of auto-pedagogical collective systems promoting individuals’ non-trivial responses

December 6, 2018 |

The modern era is characterized by technological revolution and environmental changes. Today’s environments are shifting faster than ever in the way they operate making people’s ability to be adaptable essential. However, this rapid change found them in societies and built … Read More

Analog Future: Materiality in the Digital Arts

November 30, 2018 |

This paper questions notions of spatiality in translating from the physical to the virtual. By discussing and recontextualizing Jean Baudrillard’s concept of the hyperreal in a digital modernity, I question the emerging technologies in contemporary music, art, and architectural practices. … Read More

Graduate Project Faire 2018

November 15, 2018 |

On behalf of the staff and students of the Bartlett’s new masters programme M.Arch Design for Performance & Interaction we would like to invite you to join us for our first Graduate Project Faire on the 14th December at UCL … Read More

The “Ghost” in the Machine: the Feeling of Presence in a Computer-Mediated Environment

October 30, 2018 |

The feeling of presence (FoP) is a fleeting sensation often associated with neurological disorders or spiritual encounters, and yet its experience among healthy individuals are scarcely researched. Upon constructing a media-rich installation with diverse sensory stimuli, I hope to elicit … Read More

Cybernetic systems for self-awareness @heyhexx: Interactive social media puppetry theatre for grasping emotions

October 30, 2018 |

This thesis aims to explore the possibilities of designing systems of interaction for current standard communication methods such as social media, to facilitate a process of self-reflection leading to deeper self-awareness. The main concepts to be discussed are cybernetics, specifically … Read More

Methodologies and reasons for exploring meaningful group experience through multi-user interactive art

October 29, 2018 |

Traditionally, people might wish to have a solitary experience at an art gallery. It’s hard to experience anything of meaning viewing the Mona Lisa (da Vinci, 1503) when ‘the mass of people is 12 rows deep’ (The Guardian, 2004) and … Read More