Image Image Image Image Image Image Image Image Image Image

Bartlett School of Architecture, UCL

Scroll to top

Top

Research

Interfacing Architecture for a Networked Society – Adam Somlai-Fischer – Aether architecture

April 18, 2006 | | One Comment

I’ve enjoyed the work of Adam Somlai-Fischer for some time so it was great to finally see him present his work at the Game Set Match Conference last week. Rather than go into detail on all of his work I’ve … Read More

Chronos Chromos Concrete

April 15, 2006 | | 2 Comments

Chronos Chromos Concrete is a system that is able to dynamically display patterns, numbers and text in concrete surfaces. Application could include anything from products for the home to large scale architectural installations.

Chris Glaister, Afshin Mehin, and Tomas … Read More

Liquid Space – Daan Roosegaarde

April 13, 2006 |

Daan Roosegaarde describes his work as fluctuating between sculpture and architecture. Last year he unveiled his 4d pixel project and it appeared widely over the blogosphere. Last week I got the opportunity to find out more about his work when … Read More

Topotransegrity – Non-Linear Responsive Environments – Robert Neumayr

April 12, 2006 | | 9 Comments

Following on from some of the ideas in the previous post Topotransegrity designed by Robert Neumayr explores how a responsive architecture can be introduced in public spaces challenging long-held assumptions about architecture as a passive arrangement It investigates todays … Read More

Leisurator – Adaptive Leisure Generator Field for Metropolitan Areas

April 10, 2006 |

Leisurator designed by by Nilufer Kozikoglu, Marco Pastore, and Valentina Sabatelli, with the consultancy of Arup & Buro Happold, speculate a future reconfigurable architecture that engenders a variety of leisure, sport and improvisational activities. This event space is programmed … Read More

Self-replicating, Self-sustaining and Adaptive Machines – CCSL

April 7, 2006 |

A potentially new way to build adaptive spaces out of generic robotic forms. Seemingly simple although no doubt devilishly complicated to develop, graceful in their movements and strangely cute considering their sandy brown color. With half a tongue in cheek, … Read More

LED-FLEX

April 6, 2006 |

I'm always looking for flexible materials for my kinetic interactive installations. Heres a LED substitute for neon lights with the added property of being able to change shape. Mule Lighting has developed a product that looks like traditional neon but … Read More

Visceral Cinema Chien – Scott Snibbe

April 5, 2006 |

Visceral Cinema: Chien by Scott Snibbe re-imagines the surrealist masterpiece Un Chien Andalou , by Salvador Dalí and Luis Buñuel. The work combines key moments from the film with viewers’ shadows to form interactive projections. All of the action … Read More

Node London – CLAVE

April 4, 2006 |

Its been a real pleasure while visting Delft to meet some of the students from the HRG and listen to a number of interesting papers over last week but more on that later. In the mean time heres some pictures … Read More

Could buildings Morph to optimum spatial efficiency

March 28, 2006 |

image from trans_PORTs 2001 Kas Oosterhuis With the ideas going on at Game Set Match II in interactive adaptive architecture an interesting bit of news has come from the MIT .

MIT engineers report they may have found a … Read More

Muscle – HRG and ONL

March 27, 2006 |

One more project from the Hyperbody Research Group . I’ve been in Amsterdam for the weekend and now on my way to Delft for the Game Set Match II conference held by the Hyperbody Research Group and ONL Architects

Read More

PODNET (post-digital architecture network) event

March 25, 2006 |

If you can’t make it to Game Set Match II in Delft there’s two days of a range of presentations coming up in London, including live robot demonstrations, academic papers, videos and art works exploring the many routes by which … Read More

Virtual Operation Room – HRG and ONL

March 24, 2006 | | 2 Comments

Following the theme of the Hyperbody research Group I thought I’d show a project of theirs from a couple of years ago which reflects the virtual side of their research into interactive adaptive architecture.

A time-based architecture for the augmented … Read More

Muscle Tower II – Hyperbody Research Group

March 23, 2006 | | One Comment

In the spirit of my up coming trip to the Game Set Match II conference I thought I’d show a bit of the work that the Hyperbody Research Group have been doing in recent times. I have to admit … Read More

Bitfall

March 22, 2006 | | 4 Comments

Website (german)

Bitfall is an installation where water is being used to project images taken from the internet. A computer observes various news websites and chooses thereafter the images to be displayed. 128 nozzles are controlled by synchronised … Read More

Game Set and Match II – Delft

March 21, 2006 |

Wed 29th – Friday 31st March 2006 Delft Faculty of Architecture – Map

I’m really looking forward to going to Game Set and Match II held at Delft University of Technology next week. It’s a three-day symposium organized … Read More

Mirror_SPACE – Brigitta Zics

March 20, 2006 |

Short listed for this years Europrix Top Award in Cross Media Mirror_SPACE was my personal bet to win. It didn’t but I still think it was the best piece in that category, which was also the category my own project … Read More

FXV

March 17, 2006 |

John Bell, director of FXV Design and unit 9 master at London’s Architectural Association, makes hybrid environments at the interface of architecture and digital culture. FXV’s work explores the possibility that architecture is just as much a media event … Read More