Posts filed under 'Articles'

Vague Terrain 16: Architecture/Action

Joshua Noble’s new issue of Vague Terrain is definately worth a look. He described this issue as “an exploration of space, functionality in space, and the relationship of the body to the systems around it. All technologies reshape the body and the space around the body, from the bow and arrow to the steam engine to the telephone. It may be that we are beginning to truly see how computing and ubiquitous devices will once again reshape our bodies and our conceptions of ourselves in space. It is with this emphasis that we present a selection of thinkers, artists, architects, and designers and examine and explore how their ideas will shape art, aesthetics, design, living spaces, and social structures and how those ideas will ultimately be shaped by their users and their spaces.”

Articles have been written by Golan Levin, Jonah Brucker-Cohen, Marilena Skavara, Mark Shepard, Pierre Proske and Joshua himself.

Add comment February 24th, 2010

The definitive book to date…

Here a book I’ve really been meaning to post about for a long time. Published by PA Press, Michael Fox and Miles Kemp have put together as they call it “a processes-oriented guide to creating dynamic spaces and objects capable of performing a range of pragmatic and humanistic functions. These complex physical interactions are made possible by the creative fusion of embedded computation (intelligence) with a physical, tangible counterpart (kinetics). A uniquely twenty-first century toolbox and skill set-virtual and physical modeling, sensor technology, CNC fabrication, prototyping, and robotics-necessitates collaboration across many diverse scientific and art-based communities. “

It contains a huge number of artists, architects and designers all working in and around this field that I have found so fascinating over the past couple of years. Its more than just a coffee table book, I think they’ve done an excellent job finding themes that run through the discipline and taken on some of the key challenges including asking “Interaction” can be understood to be in a spatial context. Its definitely worth picking up and will appeal to architects, artists and designers alike.

2 comments January 28th, 2010

Digital Architecture: Passages Through Hinterlands

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Digital Architecture: Passages Through Hinterlands is a collection of provocative projects from a young generation of digitally enabled designers. This publication oscillates between the analog and the digital, from concept to realisation, mapping processes as it explores the diverse digital paths that lead innovative spaces, poetic narratives and social interactions.

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sixteen* (makers), 55/02 Shelter, Kielder Forest, UK

The book covers a spectrum of London’s leading graduates and young practices, featuring projects from the Architectural Association, Bartlett School of Architecture (UCL), University of Westminster and Royal College of Art, and case studies and interviews with architects including Amanda Levete Architects, Plasma Studio, JDS Architects, sixteen* (makers), Horhizon, marcosandmarjan, Mette Ramsgard Thomsen, Philip Beesley, David Greene, Samantha Hardingham, Usman Haque and Neil Spiller.

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Tarek Shamma, “Circus Lumens”

I’m pleased to announce that “Digital Architecture: Passages Through Hinterlands” is now available. Co-Authored by myself (Ruairi Glynn) and Sara Shafiei it has been a real pleasure to put together a book that is intended to expand the envelope of what we might conside “Digital” Architecture to be.

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Christian Kerrigan, “The 200 Year Continuum”

I would like to thank all of the architects and artists who have contributed their inspiring work and thank our exceptional graphic designer Emily Chicken bringing it all together with such elegance.

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David Greene of Archigram and Samantha Hardingham’s recent L.A.W.U.N.* Project

I am also pleased to announce that one of the young graduates featuring in the book Nick Szczepaniak, has just been awarded the RIBA Silver Medal (The highest award in the UK for student design work) and we are thrilled to be the first publication to be presenting his work. More posts will follow presenting some of the other work featuring in the book and a preview of its contents can be seen here.

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Nick Szczepaniak, “A Defensive Architecture”

7 comments October 26th, 2009

Situated Technologies Pamphlet 4

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The new Situated Technologies Pamphlet is out featuring a conversation between leading interactive architects Philip Beesley & Omar Khan. The Situated Technologies Pamphlets series, published by the Architectural League, explores the implications of ubiquitous computing for architecture and urbanism. How are our experience of the city and the choices we make in it are affected by mobile communications, pervasive media, ambient informatics and other “situated” technologies? A new generation of architecture that responds to building occupants and environmental factors has embraced distributed technical systems as a means and end for developing more mutually enriching relationships between people, the space they inhabit, and the environment. This pamphlet discusses key qualities of “responsive” architecture as a performing instrument that is both mutable and contestable.

Add comment July 18th, 2009

Art and Code

Golan Levin has announced that many of the talks at Art & Code are available online to watch here. Below is a video of Ben Fry and Casey Reas talking about Processing and above Golan himself talking. Make sure to check out openFrameworks too.

Art & Code was a conference and continues to be an online community focused on programming environments for artists, young people, and everyone else. The conference took place on the weekend of March 7-9, 2009 on the campus of Carnegie Mellon University in Pittsburgh, PA. It featured hands-on workshops and a symposium showcase for 11 different creative toolkits — programming languages made by artists, for artists. Check out the website for plenty more information on the Art & Code community.

1 comment July 14th, 2009

A Computer in the Art Room – Catherine Mason

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A Computer in the Art Room by Catherine Mason gives a detailed insight into the collaboration of art and cybernetics in Britain from the 1950s to the 1980s. With a historical focus, the author concentrates initially on the growth of the avant-garde artistic movement and the early computer industry, then moves on to give a fascinating view of the artists who took the technology of the time and consistently pushed the limits to produce the artworks they envisaged.

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The narrative contrasts the difference between the conservative computer science establishment and the difficulties faced by pioneering artists who learned not only to use the computers of the time, but to write their own code and even build their own equipment, paving the way for the computer graphics industry as we know it today.

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Images From Cybernetic Serendipity Exhibition, ICA London 1968

1 comment March 6th, 2009

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Recommended IA Related Websites
Bldgblog
Eyebeam
Hyperexperience
Infosthetics
Luminapolis
Nanoarchitecture
Pixelsumo
Rhizome
Spatial Robots
This Happened
We Make Money Not Art

Recommended IA Related Courses
AAC, Bartlett, UCL
Design Interactions, RCA
MAADM
MediaLab, MIT
Textile Futures, UAL
Unit 14, Bartlett, UCL


 

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