Architect & Editor of 'The Space Between'magazine, Christian Kerrigan investigates in his recent work, how man’s ability to control his surroundings is intimately linked with his advancing capabilities of using technology. Christian says "We have reached a point in our evolution where we are now capable of creating design criteria to manipulate natural growth and […]
I’ve finally got round to recovering interactive architecture dot org and I’m pleased to be able to get back to blogging by introducing my most recent research into Constructing Interactive Reconfigurable Space. Collaborating with Paul Burres a fellow student of mine at the Bartlett School of Architecture (UCL) we created the ‘Angels‘ Project as a […]
As you may have seen there’s a tutorials page attached to the blog which I’ve had online as long as the blog has been running. I’ve been meaning to build up a tutorials section of links to other websites and books about physical computing, hacking appropriated technology etc but just haven’t got around to doing […]
Comment Wall by Kinecity (Marek Walczak, Jakub Segen and Michael McAllister) is a wall where people can write their thoughts directly onto a wall using their fingers. The camera-recognition system remembers their text and displays it over time. The further away you stand from the wall; the most distant texts are displayed. As you come […]
I’ve just seen the first printed copy of this new magazine devised by Christian Kerrigan and Nick Tayler. Its strong empasis is highlighting young talented people from a whole range of artistic disciplines from London to New York to Barcelona to Paris and brings them all together to inspire new ideas (something interactive architecture is […]
MArch AVATAR combined with the Interactive Architecture Workshop
Many of our critical understandings are derived from second order cybernetics, especially the work of Gordon Pask, Francisco Varela and Heinz von Foerster - who was also a magician. Interactive Architecture, like magic, is based in differentiating types of perception - there are three broad types.
![]() 4dSpace: Interactive Architecture |
![]() Designing Interactions |
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![]() Installation Art in the New Millennium |
![]() Responsive Environments |
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![]() Reflexive Architecture |
![]() Analog In, Digital Out |
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![]() Blowup |
![]() Life Size |
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