Michael Wihart explored how ecologies of small machines made of nanotechnological and biotechnological elements might be able to swarm together to create architectural space and developed notions of how these spaces might reconfigure over time. Here’s some images of his work and some thoughts of his on the issues he raises.
“The decadence and redundancy […]
Edward Ihnatowicz was a Cybernetic Sculptor active in the UK in the late 1960’s and early 1970’s. His ground-breaking sculptures explored the interaction between his robotic works and the audience, and reached their height with The Senster, a large (15 feet long), hydraulic robot commissioned by the electronics giant, Philips, in Eindhoven in 1970. The […]
Architects ‘The Living‘ did a great presentation on their design approach to rapid low cost prototyping of interactive environments and construction techniques last year at the ‘Interactive Architecture & Media’ symposium I organised at Eyebeam last February. They’re currently having an exhibition at the Van Alen Institute gallery in New York running till January 18th, […]
Ruth Ron is an architect and interactive media artist. She has done a number of interactive installations bridging telecommunications technologies and architecture, many of which are focused on dematerializing architectural structures such as transformative walls, walls that turn into windows, windows into views of remote spaces. She is currently a visiting Professor at the University […]
Video
Here’s one of Augmented Architecture’s prototypes that I saw at the ACADIA07 earlier this year. “Life Spectulatrix” is an evolutionary physical skin based on digital environmental feedback retrieved through the webspace. Architect Nancy Diniz describes how it becomes a “universally situated living piece” through its own evolutionary behaviour in relation to global environmental information as […]
One project that caught my eye from Regine’s posts covering the VIDA awards was David Rokeby’s Cloud Installation currently suspended in the Great Hall at the Ontario Science Centre. One hundred identical sculptural elements, arranged in ten by ten grid, are rotated at slightly differing speeds by computer-controlled motors. The elements slowly shift in and […]
![]() 4dSpace: Interactive Architecture |
![]() Designing Interactions |
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![]() Installation Art in the New Millennium |
![]() Responsive Environments |
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![]() Reflexive Architecture |
![]() Analog In, Digital Out |
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![]() Blowup |
![]() Life Size |
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