Installation artist Shih Chieh Huang transforms spaces with everyday objects. His most recent project “EX-I-09″ currently on show at the Beall Center for Art + Technology focuses on exploring the unusual evolutionary adaptations undertaken by creatures that reside in inhospitable conditions.
Huang creates analogous ecosystems made from common, everyday objects. “I source my wholly synthetic materials from the mundane objects that comprise our modern existence: household appliances, zip ties, water tubes, lights, computer parts, motorized toys and the like. The objects are dissected and disassembled as needed and reconstructed into experimental primitive organisms that reside on the fringes of evolutionary transformation: computer cooling fans are repurposed for locomotion; Tupperware serves as a skeletal framework; guitar tuner rewired to detect sound; and automatic night lights become a sensory input. ”
Korean artist, Choe U Ram, creates massive, precision engineered sculptures with an eerie organic feel. He uses cut and polished metals, machinery and electronics to create kinetic sculptures inspired by sea creatures and plant life.
Exploring the boundaries of archeological discovery and developmental morphology, Choe’s explanations and Latin titles for these creations follow the linguistic traditions of scientific nomenclature.
Telling stories using gestural transformation and the tracing of imagined evolutionary stages, these pieces take on the silhouette of actual life forms, as intricate automata express a refined delicacy and weightlessness.
Unexpected and fantastical, Choe’s kinetic simulations cyclically breathe with movement that recalls aquatic propulsion, flight and ritualistic courtship displays.
About once every couple of months one of my students sends me a video of ART+COM’s mechatronic installation, made up of 714 metal balls for the BMW museum. ART+COM describe it as “a spatial translation of a design process. Seemingly weightless and guided solely by the power of the mind, the sculpture moves through a cycle of free abstractions and typical BMW vehicle forms.”
I just came accross the work of Joe Gilbertsons formally similar kinetic installation and thought I’d place the two side by side. While one is majestic in its use of precision motors and software systems, there is something equally majestic in Gilbertson’s use of simple motors and cranks.
Daniel Chadwick’s principal works are mobiles made up of “Kinetic Solar Systems” that revolve using tiny solar-powered motors to propel perfectly balanced discs.
‘Beacon’, by Chris O’Shea & Cinimod Studio is a kinetic light installation with a mind of its own. An array of emergency beacon lights interacts with visitors, tracking their movement through the space, creating an immersive and playful experience.
The installation exploits a transfer of technologies from existing industrial products. The beacon lights have had their internal parts replaced with custom hardware, enabling the rotation of the reflector and lamp brightness to be individually controlled. Thermal imaging cameras have been adapted to track the participants’ movement through the space.
‘Beacon’ is orchestrated in real-time by a bespoke control system, which uses tracking information from the cameras to coordinate an interactive and highly responsive behavior.
Wall of Eyes by Adrian Baynes is an interactive public artwork, comprising of 225 mannequin eyes, which follow the viewer through space.
Its just one of the kinetic installations showing for the first time at Kinetica Art Fair opening today (Friday 27/02/09). More information to follow but if your about London this weekend, it looks worth a visit.