Interactive Architecture has been quiet for the past 6 months mainly due to taking on a new teaching position at the Bartlett School of Architecture’s Adaptive Architecture and Computation Masters. More about this in the near future but for now all I’ll say is that my plan is to get blogging back into my weekly routine so if anyone has any interesting suggestions for new articles please let me know.
The Hybrid Insect Micro Electro Mechanical Systems project aims to create literal shutterbugs — camera-toting insects whose nerves have grown into their internal silicon chip so that wranglers can control their activities. DARPA researchers are also raising cyborg beetles with power for various instruments to be generated by their muscles. via spatialrobot
Arthur Ganson has been a great inspiration to me. His artistic and engineering skill is articulated with great humour and weightlessness. I just thought I’d put a few videos I found online up here but I recommend the DVD if you really want to see the detail in his work.
Self-described as a cross between a mechanical engineer and a choreographer, Arthur Ganson creates contraptions composed of a range of materials from delicate wire to welded steel and concrete. Most are viewer-activated or driven by electric motors. All are driven by a wry sense of humor or a probing philosophical concept.
“When making a sculpture,” Ganson says, “It’s always a challenge to say enough but not say too much, to coax with some kind of recognizable bait, then leave the viewer to draw his or her own conclusions and thereby find personal meaning.”
Moving objects are playfully linked by intention and subject in A Child and a Ball, which entails an active child mesmerized by a moving ball. In Machine with Wishbone, a real chicken wishbone pulls the very mechanism responsible for its movement. Another sculpture writes the word “Faster” as it is pushed. Other works explore the nature of oiled surfaces, object manipulation, slow explosions, and the organic implications of slow moving roller chain.
In a profile of Ganson in Smithsonian Magazine, David Sims described the sculptor’s work as “retrotechnology with a nineteenth-century quality…. No lasers, no subminiaturized computer wizardry. What you see is what you get,” and, Sims added, ‘People generally get what they see because there are so many different points of entry, an end result of the playful Ganson mind….Kids love Machine with Wishbone because it’s funny, odd, and ingenious. Many adults, on the other hand, see pathos and tragedy as the enslaved little bone drags the clanking contraption behind it. Rube Goldberg meets Jean-Paul Sartre.”
I have an ongoing interest in swarming structures that goes back to my Angels, Flying Reconfigurable Architecture work which I did at the Bartlett a couple of years ago. Going from concept to real truely swarming LTA vehicles is another story but these developments in mobile robotics are interesting glimpses at a possible world made up of ecologies of architectural fragments, whether at a nano or larger scale that. Above is a team of “swarm-bots” negotiating a terrain outside a laboratory in Brussels, Belgium.
Each Swarm-bot is 19 centimetres high, has a rotating turret, a claw-like gripper and moves using a combination of caterpillar tracks and wheels. Each also has a basic computer and is loaded with the same software.
The simple rules laid out in this software allow the robots to perform complex actions as a group. A swarm of ants uses a similar strategy to tackle difficult jobs like carrying a large object. See Film
A red color ring tells others, “Grab me;” blue means “stay away.” Scientists study ant colonies, bird flocks, mammal herds, and fish schools to understand the simple genius of such animal swarms.
I’m currently over in Vienna settng up my work for the upcoming Pask Present Exhibition which opens tomorrow. If your in the area feel free to join us for the opening night tomorrow (25th March). One of the artists exhibiting is Richard Brown, so I thought I’d show a taste of his work. Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and works as a hybrid artist, inventor and entrepreneur creating interactive and mimetic experiences using a wide variety of media, including the digital, the analogue and the chemical. His works explores the perception of space, time and energy encompassing ideas from cybernetics, artificial life, interaction design, emergence, complexity and alchemy.
Static Machine
Between 1995 and 2001 Richard was a Research Fellow at the Royal College of Art where he created and exhibited three major interactive works Alembic (ICA 1998), Biotica (Siggraph 2000) and the Neural Net Starfish (Millennium Dome 2000). Whist at the RCA Richard also published the book “Biotica: Art, Emergence and Artificial- Life“. He has been an Honorary Senior Research Fellow at the Victorian College of Art, Melbourne University, and artist-in-residence at CEMA (Centre for Electronic Media Arts), Monash University.In 2006 Richard was invited by Edinburgh Informatics to be their first Research Artist in Residence. In this role, he has developed projects combining art, informatics and communications research.
Here are a selection of projects of his but you can see many more at the Pask Present Exhibition.
Electromagnetic Time Machine 1983
An electromagnetic kinetic sculpture using the cybernetic principle of regulatory feedback to generate complex oscillatory behaviour. Each electromagnetic relay is physically coupled to a vertical pendulum and electrically influenced by its immediate neighbour. When a relay closes it causes the relay in front to close only if the relay behind is open, thus creating a regulatory feedback loop with unstable oscillations due to the differing physical weightings of the vertical pendulums. A simple PIR sensor activates the work, the pulsing lights indicating the closing and opening of each relay.
Cybernetics concerns itself with any type of system that involves sensing and feedback, biological, ecological, mechanical and chemical. Gordon Pask created cybernetic feedback mechanisms using electromechanical and analogue components in his works, such as “Colloquy of mobiles” in the same vein, Time Machine represents an alternative paradigm to the digital.
Dendritics I, II and III
The Electrochemical System is inspired by Gordon Pask’s early experiments with electrochemistry. The central negatively charged copper electrode of each glass is surrounded by four positively charged copper electrodes. Copper dendrites grow from the central electrode reaching out to the outer electrodes. The plates are connected so that each glass is in competition with the other, more charge being consumed by the fastest growing dendrite. Each outer electrode is connected via an LED whose brightness indicates the voltage difference.
This work represents an experiment in using dendritic growth as self regulating switching mechanisms, as a dendrite grows, it consumes more potential in competition with other dendrites trying to grow from the same power source. Pask describes the possibilities of chemical computing, the energy systems involved and illustrates a number of circuit possibilities for dendritic circuits on pp 105–108 in his book “An approach to Cybernetics”, Pask 1961.
Here’s an interesting wind powered streetlight from the Panasonic Center in Tokyo that I found on hyperexperience blog run by Leonardo Bonanni of MediaLab. I’m a big fan of using these Vertical Axis Wind Turbines for integrating into urban skylines when traditional propellers often seem too dramatic.