In January 2010 the Cologne based design agencies Grosse8 and Lichtfront presented their cross-media installation titled Augmented Sculpture. The core of the installation is a 2.5m tall wooden form that builds the screen for a 360° projection.
In constant transformation over a score by Jon Hopkins, the 2:32 minute performance is described by Svenja Kubler of Lichtfront as a “mirror of changing realities… a kind of real virtuality arises to confront virtual reality.” I’m not sure what that all means but I really like it.
Another piece of work from the Emergence Exhibition “Propagations” by Leo Nunez is a system of cellular automatons, made up by 50 robots. Different states emerge from this complex system. These states are defined not only by the interaction of the robots with the spectators, but also by the interaction of the robots with their neighboring pairs. I’ve been looking into CA based physical environments for a while with a few of my students who’ve been building them at the Bartlett’s Adaptive Architecture & Computation course (Marilena Skavara & Kensuke Hotta) but Leo Nunez’s piece deals with the interaction of CA systems in such a wonderfully analog way which is rarely seen today.
This work system also tries to investigate the man machine relation. The robots are unmanageable objects; thus, the control of these escapes the individuals and remains in the system itself, in the propagation of the information between the objects. The interaction of the users is mediated by a luminous interface keeping the body of the user away from the robots. This distance emphasizes the notion of the unmanageable objects, establishing a man-machine relation only mediated and more and more distant.
Each automaton is molded into a small robotic sculpture. The shape is given by the different electronic components necessary for its functionality. All the robots share the same electronic circuit design, but in their formality they are all different. Each cell or robot is constructed with Low-tech technology. This decision seeks to create a speech that establishes itself in a context of social criticism, generating an argument on the difference in the technology availability between the countries of the first world and the Latin American countries.
Leo Nuñez studied Systems engineering and image and sound design. He is currently finishing a degree in Electronic Arts at the UNTREF (Tres de Febrero National University, Buenos Aires). He works as a professor at IUNA (National University Institute or Art) offering programming and Electronic Art Workshops.
Living Light by David Benjamin and Soo-in Yang (aka “The Living“) is a permanent outdoor pavilion in the heart of Seoul with a dynamic skin that glows and blinks in response to both data about air quality and public interest in the environment. The skin of the pavilion is a giant map of Seoul with the 27 neighborhood (gu) boundaries redrawn based on existing air quality sensors of the Korean Ministry of Environment—each shape in this new map encloses the air closest to one of the sensors. Then the map illuminates to become an interactive, environmental building facade. Citizens can enter the pavilion or view it from nearby streets and buildings, and they can text message the building and it will text them back.
This structure in a public park not only provides a canopy and a tactile enclosure, it also suggests that a building facade itself can become a new kind of public space. It can offer important real-time information about our shared resources and our collective concerns. The Living are also showing their work at the current Toward the Sentient City exhibition in New York. See previous post for more details.
Made up of 700 meters of aluminium, 6750 LED’s and 5060 m of cables Lab[au]’s Framework f5×5x5 is an interactive kinetic light sculpture, extending the bi-dimensional screen space, by transposition of its pixel resolution to the physical space. Conceived as a modular infrastructure, f5×5x5 is a communication and computation system, propagating in form of light and sound the events it inhabits. Presence and motion create and alter the transmitted data, and propagation of this data becomes a space-time parameter.
The term framework refers to informatics’ modular workspace, called a framework. Here, f5×5x5’s ‘frames’ constitute the framework, a space built up by five modules of 2×2m, divided in 5×5 squared elements, establishing a matrix of 5×5x5 = 125 modules. On one side diffusing the light (white), on the other absorbing the light (black), the modules constitute a binary language (0,1) and a space of 125 pixels, allowing to transcribe captured data from the physical environment in a kinetic and luminous play _ in between opening and closing, in between transparency and reflection, in between light and dark.
A project that caught my eye a while ago is ‘Living Light’ by The Living, architects in New York. It is a permanent public pavilion in Seoul that visualises air quality data from the city. Although according to their website it hasn’t been completed yet, images are starting to appear.
The lines represent neighborhoods so, broadly speaking, you can spot which areas of the city currently have pollution issues. You are also able to communicate with the structure via text message to receive more in depth information about the air quality. More lights illuminate when it communicates in this way, as a visual gauge of public interest.
As Ruairi noted early last year, The Living always have a few research projects on the go, what they call ‘flash research’. With a budget of less than $1k, a project duration of less than three months, and the idea of finishing up with a full scale prototype, its a simple recipe for producing interesting projects.
As a newbie to the world of architecture I find it amazing that a short timeframe and a small budget can allow such developments in that realm. We often find it hard enough in digital media to accomplish these things to any major degree of success without needing to consider architecture’s expensive and challenging areas like construction materials.
The following images are of River Glow, another R&D project of theirs. They will be exhibiting a similar project in New York starting September 2009.
“Two networks of floating interactive tubes will house a range of sensors below water that will monitor the presence of fish, water quality, and hydrodynamic forces. This data will then be displayed above water using an array of LED lights, along with wireless sensor communication and a text-messaging interface so that citizens can communicate with it from the shoreline.” See Situated Technologies: Toward the Sentient City.
Declan Shaw’s of Interactive Installation, Bird Soundscapes incorporate a dynamic three dimensional acoustic environment of birdsong which perform accelerated diurnal cycles. Individual ‘birds’ occupy positions in space, which move about in birdlike patterns and also reacting to the movement of the inhabitants. This is accompanied by a coloured light cycle which denotes the times of day.
In this manner the listener may hear an accumulating dawn chorus of bird personalities while her environment is filled with an intensifying morning blue light. She may go on the hear crows and blackbirds interacting in a red evening dusk. Shaws work was developed within the Bartlett School of Architectures Anechoic Chamber hence the menacing image of the spikey walls but the intention is that the constructed environment would be placed within an existing negative waiting space, such as a hospital ward or waiting room, with a view to encouraging positive waiting behaviour in its occupants.
As well as the installation Declan produced a series of college images depicting this changing acoustic environments intended effects in the hospital patients experience of these spaces.
Declan describes how “the context of this project is the construction of a space for waiting and for exploiting the possibilities of waiting. While drawing distinctions between waiting situations as pleasure/play and waiting as punishment/pain, I fixed on the notion of reverie as a crucial condition for the encouragement of the positive possibilities of waiting, which include: rest, renewal, inspired creativity and a sense of satisfaction and wellbeing.” Declans doesn’t have a website but his work and work of many other students from Unit 14 at the Bartlett can be found here