Joseph Weizenbaum died at the ripe old age of 85 last month (NYTime Obituary). Weizenbaum was best known for ELIZA, a program designed in 1966 to establish natural language conversation with a computer by emulating a Rogerian therapist (Online Version of ELIZA). Weizenbaum was the first to note that the ELIZA conversations weren’t an example […]
In December William J. Mitchell presented The Zaragoza ‘Digital Mile’ (detailed info) to the students at the Bartlett. Unfortunately I haven’t had a chance up till now to write about it so here’s some of the most exciting aspects of this project developed at MIT. The Zaragoza ‘Digital Mile’ will incorporate digital media into everyday […]
Another project from the very clever fellows at MITs Tangible Media group. Senspectra is a computationally augmented physical modeling toolkit designed for sensing and visualization of structural strain. The system functions as a distributed sensor network consisting of nodes, embedded with computational capabilities and a full spectrum LED, which communicate to neighbor nodes to determine […]
Super Cilia Skin by Hayes Raffle, Mitchell Joachim, & James Tichenor is a tactile and visual system consisting of an array of actuators that are anchored to an elastic membrane. These actuators represent […]
As you may have seen there’s a tutorials page attached to the blog which I’ve had online as long as the blog has been running. I’ve been meaning to build up a tutorials section of links to other websites and books about physical computing, hacking appropriated technology etc but just haven’t got around to doing […]
So whats the interactive architecture in this? Well its the slowest form of interaction I’ve posted so far but the process of pleaching gives the patient house builder the ability to share with the tree the role of architect rather than the architect taking entire control of the final outcome of the building.
Growing a home […]
![]() 4dSpace: Interactive Architecture |
![]() Designing Interactions |
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![]() Installation Art in the New Millennium |
![]() Responsive Environments |
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![]() Reflexive Architecture |
![]() Analog In, Digital Out |
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![]() Blowup |
![]() Life Size |
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