Posts filed under 'Reciprocal'

Angels - Constructing Reconfigurable Space

I’ve finally got round to recovering interactive architecture dot org and I’m pleased to be able to get back to blogging by introducing my most recent research into Constructing Interactive Reconfigurable Space. Collaborating with Paul Burres a fellow student of mine at the Bartlett School of Architecture (UCL) we created the ‘Angels‘ Project as a way of investigating more closely some ideas that grew out of a building proposal we put together earlier this year.


Video

The ‘Angels‘ project questions the nature of fixed architecture and looks at the possibilities of an architecture lighter than air capable of sheltering us and even bringing communities together. Acting as either individual agents or flocking together to create large architectural constructs, they inhabit the world around us both within buildings and outdoors creating dynamically responsive architectures in real-time.

Summary PDF

Detailed Description of Research PDF  

 

Our current iteration has a simple set of behaviors reacting to human gesture, proximity and conversation, future iterations will investigate learning algorithms so that the Angels can adapt to their environment. In its current form the “Angels” act as individuals but the potential for these to structurally network is a continuing part of our investigation.  

 

Our investigation additionally explored suitable forms of notation to express interaction in space. Initial drawings described the motion paths of the Angels and Inhabitants and were later followed by notation that correlated statistical data. Using the Angels onboard Vision System transmitted wirelessly to a local computer we processed real-time data of conversation space using a piece of software we developed in MaxMSP Jitter that generated formal representations to support our recording and notation of the interactions that occurred. These projections also provided an added form of feedback when projected into the conversation space. 

See Website  

1 comment July 5th, 2006

Can you help?

As you may have seen there’s a tutorials page attached to the blog which I’ve had online as long as the blog has been running. I’ve been meaning to build up a tutorials section of links to other websites and books about physical computing, hacking appropriated technology etc but just haven’t got around to doing so. Its mainly aimed at students interested in interactive installations and devices of any kind for the time being. I get quite a few emails from architecture, design and art students asking about learning how to use basic electronics and programming etc so I’ve added a few essential links in the last couple of days but would really like to make it a more comprehensive resource. Have you got any suggestions? I will of course credit those who pass on their suggestions so please leave your name and website if you’ve got one.

Thanks so much and hopefully I may see some of you at transmediale in Berlin which is where I’m off on a holiday for a week starting tomorrow. Hurrah!

image from the excellent ‘low-tech sensors and actuators project’ by Usman Haque and Adam Somlai-Fischer

1 comment February 2nd, 2006

NOX - Lars Spuybroek - Whispering Garden - Rotterdam

Okay apologies for irrelevant last post here’s one about interactive architecture strangely enough. NOX run by Lars Spuybroek do some fantastic work and have made a number of interactive buildings and installations over the past few years including Son-O-House and D-Tower which I still haven’t got round to blogging. Here’s one of their new projects which should be completed by the end of 2006.

Whispering Garden is a public art work next to Hotel New York in Rotterdam, that we based on the myths of Lorelei and the Sirens, luring the ships onto the rocks. All the possible wind properties (direction, force, duration) are used to have computer-generated female voices continuously singing vowels splitting into other vowels, making overtones proliferate, creating a polyphonic forest of sound.

The steel structure brings the whirls from Mucha’s hair-arabesques into a systemacy of crossings and mergings supporting green glass panels. The faceted glass shatters the light into many directions, and with every step we take there will be a new flicker, a new variation of emerald shading. Whispering Garden is a synaesthetic node, short-circuiting all elements and forces that are present: connecting the wind to light, light to structure, structure to sound, sound to architecture, architecture to bodies, looping all the loops, making everything sensing everything, making everything sensuous.

NOX Website
via designws

1 comment January 18th, 2006

LonelyHome - Tobi Schneidler

A spin off from the Remote Home project another project by Interactive Architect Tobi Schneidler called Lonely Bench. Part of their LonelyHome project.

A ’self conscious’ piece of furniture reluctant to its use. The sensors for this version was completely remade into a highly responsive and sensitive system triggering each cushion on the bench individually

“The LonelyHome bench is a hybrid creation, part domestic furniture and part robotic pet: a socially intelligent design object. It can be used as an ordinary piece of living room furniture, but it will also come alive unexpectedly.”

Video

The Lonely Bench is a complete stand-alone system ready to plug into the power outlet of any home. It was shown at the Touch Me exchibition at Victoria and Albert museum, London. Heres the website of maoworks who are a design strategy and production company working with commercial, research and cultural clients.

from loove.org

Add comment January 10th, 2006

Responsive Space - KRD

Exhibited at The Kelvingrove Gallery, Glasgow. KRD were commissioned for the Design Machine Exhibition. The aim was to make visitor experience the manipulation and exploration of space, without an enforce defined technique or direction.

Video

Clad internally with brushed stainless steel. The ceiling responds to individuals movements within the room, moving 2100mm up and down and tilting side to side completely transforming the space within and tilting side to side. Light integrated into the ceiling amplifies and dramatises the spacial changes created by the visitor.

Add comment November 16th, 2005

Ada : The Inteligent Room

Ada is a novel artificial organism, a creature in the shape of a space that can perceive and react to its surroundings. At the same time, her form facilitates a novel interaction between humans and machine that goes beyond the possibilities offered by a conventional computer, such as keyboard, mouse or joystick. Ada has sensory organs. She can see, hear and sense touch and contact. While Ada cannot communicate with words, she expresses herself through sounds, light and projections. Ada likewise learns how to synchronise her various components, such as the floor plates, the movable eyes and the light fingers. Ada is able to remember the visitors with whom she has played and whose gestures, movements and sounds she has observed. Like humans, Ada learns from experience: she can store an incident and later build upon it.

Ada Website

Add comment November 15th, 2005

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