Research Articles
Press Play: V
October 25, 2016 | William BondinWe’ve just finished the fifth edition of the ‘Press Play’ workshop series — once again at the Bartlett School of Architecture, UCL. It’s always a pleasure teaching hard working students, alongside hard working staff. The participants are M.Arch and M.Sc … Read More
Making The Palimpsest
September 28, 2016 | John Russell BeaumontIn the spring of 2016, we learned that our studio space and large portions of its neighborhood would be demolished for the construction of the High Speed Rail 2 (HS2) project. After hearing about the controversy surrounding the community engagement practices … Read More
Event: Video games and architecture
September 17, 2016 | Ruairi Glynn24 October 2016 at the Museum of London – Director of the Interactive Architecture Lab, Ruairi Glynn, will be joined by Dr Diane Carr (UCL), Nic Clear (Greenwich University), Usman Haque (Umbrellium) and Ed Mascarenhas to discuss Video games and … Read More
Real-Time Object Tracking Systems
August 20, 2016 | ialab admin“We live in a complex world, filled with myriad objects, tools, toys, and people. Our lives are spent in diverse interaction with this environment. Yet, for the most part, our computing takes place sitting in front of, and … Read More
The Palimpsest: Changing cities with virtual reality
August 19, 2016 | John Russell BeaumontHigh Speed 2 (HS2) will be the UK’s second high-speed rail line if it is built. In the first phase of construction, the line would connect London to Birmingham. In later phases, it would extend to Leeds, Manchester, and possibly … Read More
Sense of Presence in Social VR Experience
August 17, 2016 | Takashi Torisu | 8 Comments Presence is crucial to participants feel sense of being in a virtual environment. Enhancing presence as a psychological phenomenon can offer participants a special subjective experience, rather than the purely observational experience like that of television or film. Presence is … Read More
A Portable Air Driven System for Kinetic Structures
August 15, 2016 | Juncheng ChenOne of the essential considerations of kinetic architecture is how to propel the structure. Commonly, kinetic structures are actuated by electric drivers such as servo motors. Application of pneumatics in this area remains far less developed. However, as … Read More
Architectural Optimisation and Evolutionary Systems with Genetic Algorithms
August 14, 2016 | Siyuan Jing1.Introduction
One of the main issues in architecture today is the quantity of information and the level of complexity involved in most building projects. [12] GAs provide an effective method to deal with these problems by … Read More
Designing for Optimal states of consciousness
August 12, 2016 | Hyoyeon (Hannah) KimFeatured image – Loop.pH ‘OSMO’
The main aim of this investigation is to create immersion states based on Flow Theory with optimal states of consciousness. My research interests in immersion states, states of consciousness and phenomenal consciousness, has led me … Read More
SAROTIS; The New Sense
August 12, 2016 | Ava Aghakouchak | One CommentKEYWORDS: Body, Sensory Inputs, Prosthesis, Human Perception, Environment, Augmentation
Delicately placed somewhere close to you is a slim block of black mirror. Vigorously deriving your attention towards it once in a while is your smartphone, containing images, sounds and large … Read More
Morphology and Material in Kinetic Structures
August 11, 2016 | Lydia ZhouMost of the current adaptive system designs are focused on the programming of the software. In this report, however, what we are really interested is more on designing entire systems rather than software progrmming, that is, including the physical body … Read More
The Ear and The Other. Collective Listening.
August 11, 2016 | Haavard TveitoFeatured image: Kristina Kubish – Electrical walks, Bremen (2006).
1.1 What does our future city sound like?
Virtual and augmented reality has become more and more accessible over the last couple of years with the rise of mobile virtual … Read More
Interaction Dynamics of Behaviour : An artificial life approach to augmented space design
August 10, 2016 | Somya ChaturvediThe research is an attempt to embed intelligence in spaces combining virtual and digital medium using an artificial life approach. The report looks into the design of objects that can sense their use, analyse the context and act instantaneously.
The … Read More
Light Caustics with Pneumatic Elements
August 2, 2016 | ialab adminDespite being distinct subjects, light and inflatable architecture share common ground in refraction and space. In 1960s, large volume of inflatable architectures has been built, favored by high-strength, light-weight and low maintenance of new membrane materials. Can inflatable architecture alone … Read More
New tutors joining the Lab
July 28, 2016 | Ruairi GlynnWe’re very pleased to announce the arrival of three new tutors to the Interactive Architecture Lab team. Everyone of them brings a unique set of skills and industry and arts practice experience. Its going to be thrilling to see how … Read More
Teaching roles at IALab
July 19, 2016 | Ruairi GlynnThe Bartlett School of Architecture is looking to fill teaching roles within the Interactive Architecture Lab – please get in touch for more details
The Interactive Architecture Lab is an anti-disciplinary studio interested in the Behaviour and Interaction of Things, Environments and their Inhabitants. … Read More
Fabricating Performance: The interaction of dance and construction
May 30, 2016 | Syuko KatoThe following article is a copy of our paper for the upcoming Architecture InPlay Conference in Lisbon July 2016.  The Interactive Architecture Lab is launching a new Masters programme (MArch Design for Performance & Interaction) in October in 2017 where research … Read More
Making Hortum Machina B
April 19, 2016 | William Victor CamilleriThis post shares the narrative behind the development of the reEarth project as an agenda, technical investigation, art project, and speculative architectural proposal. First to give you a summary of the processes here’s the making of film.
Largely architecture is understood … Read More
Ruairi Glynn
Practicing installation artist and Director of MArch Design for Performance & Interaction – Ruairi Glynn has exhibited internationally with recent shows at the Centre Pompidou Paris, the Nationa...
Umwelten
Transmedia storytelling that explores possible future interactions of organic and synthetic life. Across the mediums of illustration, animation, and kinetic sculpture, the project speculates a future ...