The Poème électronique was a unique experience, originated from the request made by Philips to Le Corbusier for the design of the company’s pavilion at the Brussels World Fair in 1958. The whole project was initiated and directed by Le Corbusier, who also created and/or selected the images for the audiovisual show, with the organized sound composed by Edgar Varèse, and the stunning surfaces of the building designed by Iannis Xenakis. The result was a ground breaking immersive environment, since the space of the Pavilion hosted the audio and the visual materials as integral parts of the architectural design.
Unluckily, such a visionary synthesis of innovative ideas could not stand with its times, and the paradigm was never repeated, or even attempted, again: the Pavilion, notwithstanding the incredible number of spectators (2 millions), was turned down a few months after its inauguration, at the end of the Exposition. The disappearance of the Pavilion makes the Poème électronique a destroyed masterpiece.
What we stl have today are only fragments of the various components (i.e. photos and drafts of the architecture, the projected video in videotape from the Philips archives, a stereo reduction of Varèse’s and Xenakis’ musical pieces).
Virtual Electronic Poem (VEP) is a project realized as a virtual reality (VR) environment that reproduces the experience of the dismantled masterpiece through an accurate philological reconstruction of the original installation. The website looks a bit out of date but the first of two films in this post shows the results of the work. The second shows the Poème électronique as a film rather than in its architectural context. Perhaps someone out there would be good enough to bring the building into a public setting on Second Life?
Urban Screens Melbourne 08 is the third, ground-breaking international conference and multimedia exhibition in a series of worldwide Urban Screens events. It will mark the official launch of the International Urban Screens Association and will take place 3.-8. October at Federation Square, Melbourne.
There are 2 calls for the event which can be found here
Shaun Murray’s projects are harbingers for a meaningful ecological (both machinic and natural) audit of specific sites and the development of a series of tactics and protocols that can deliver to architects a full understanding of their sites and of the agents, provocateurs, cybernetic systems and disparate observers and drifters that influence and use them in some way.
Modern architecture has currently failed to provide architects with these now very necessary tools for them to create architectures that are fully in tune with the wide gamut of artificial and natural ecological conditions. For those of us interested in the architecture for the new cyberised, biomachined inhabitants of the twenty-first century Murray’s research and propositions are a beacon in a still dark landscape of the future.
Murray has not only helped to develop this interesting and original approach to architecture and ecology (the subject of a Phd) but he has also developed various methods of representing architecture. Like any architect which deals explicitly with the ravages of time; the choreography of sudden and not so sudden shifts in geography and geometry have to be charted. Murray has needed to generate a draughting style that facilitates and explains his ideas.
The test of any good installation is how children respond and few I’ve seen get this kind of intuitive response. Theo Watson and Emily Gobeille, made ‘Funky Forest‘ which premiered at the 2007 Cinekid festival in the Netherlands. ‘Funky Forest’ is an interactive ecosystem where children create trees with their body and then divert the water flowing from the waterfall to the trees to keep them alive. The health of the trees contributes to the overall health of the forest and the types of creatures that inhabit it.
Funcky Forest was made with openFrameworks which Theo is involved in developing.
Evoke by Architect & Artist Usman Haque is a massive animated 80,000 lumen projection, that lights up the facade of York Minster. The facade is brought to life by members of the public, who use their own voices to "evoke" colourful light patterns that emerge at the building’s foundations and soar up towards the sky, giving the surface a magical feeling as it melts with colour.
The cathedral, built to link conceptually earth to the heavens, has been a site for the conveyance of words, dreams and aspirations for hundreds of years. The facade is designed to orient the gazes of passers-by upwards. As an attempt to continue this tradition, the patterns of Evoke are generated in realtime by the words, sounds, music and noises produced collectively by the public, determined by their particular voice characteristics. The colours will skim the surface of the Minster, pour round its features and crevasses, emerging finally near the top of the facade where they will sparkle high overhead.
People with voices of different frequencies, rhythms or cadences will be able to evoke quite different magical patterns upon the surface of the building - a staccato chirping will result in a completely different set of visual effects to a long howl for example, blending old and new to continue animating the facade of the Minster.
By Royal Appointment is a set of responsive chairs by Moritz Waldemeyer. As a person sits in the chair, an RGB colour sensor in the back reads the colour of their clothing. The colour LEDs on the back of the chair then gradually fade into the colour of the sitter. “This gives the individual sitting on it their own halo of light, or personal aura, evoking images of religious icons and kings”