Posts filed under 'Visual'

Shaun Murray’s projects are harbingers for a meaningful ecological (both machinic and natural) audit of specific sites and the development of a series of tactics and protocols that can deliver to architects a full understanding of their sites and of the agents, provocateurs, cybernetic systems and disparate observers and drifters that influence and use them in some way.

Modern architecture has currently failed to provide architects with these now very necessary tools for them to create architectures that are fully in tune with the wide gamut of artificial and natural ecological conditions. For those of us interested in the architecture for the new cyberised, biomachined inhabitants of the twenty-first century Murray’s research and propositions are a beacon in a still dark landscape of the future.

Murray has not only helped to develop this interesting and original approach to architecture and ecology (the subject of a Phd) but he has also developed various methods of representing architecture. Like any architect which deals explicitly with the ravages of time; the choreography of sudden and not so sudden shifts in geography and geometry have to be charted. Murray has needed to generate a draughting style that facilitates and explains his ideas.
January 23rd, 2008

Video
The test of any good installation is how children respond and few I’ve seen get this kind of intuitive response. Theo Watson and Emily Gobeille, made ‘Funky Forest‘ which premiered at the 2007 Cinekid festival in the Netherlands. ‘Funky Forest’ is an interactive ecosystem where children create trees with their body and then divert the water flowing from the waterfall to the trees to keep them alive. The health of the trees contributes to the overall health of the forest and the types of creatures that inhabit it.

Funcky Forest was made with openFrameworks which Theo is involved in developing.
November 20th, 2007
Evoke by Architect & Artist Usman Haque is a massive animated 80,000 lumen projection, that lights up the facade of York Minster. The facade is brought to life by members of the public, who use their own voices to "evoke" colourful light patterns that emerge at the building’s foundations and soar up towards the sky, giving the surface a magical feeling as it melts with colour.

The cathedral, built to link conceptually earth to the heavens, has been a site for the conveyance of words, dreams and aspirations for hundreds of years. The facade is designed to orient the gazes of passers-by upwards. As an attempt to continue this tradition, the patterns of Evoke are generated in realtime by the words, sounds, music and noises produced collectively by the public, determined by their particular voice characteristics. The colours will skim the surface of the Minster, pour round its features and crevasses, emerging finally near the top of the facade where they will sparkle high overhead.

People with voices of different frequencies, rhythms or cadences will be able to evoke quite different magical patterns upon the surface of the building – a staccato chirping will result in a completely different set of visual effects to a long howl for example, blending old and new to continue animating the facade of the Minster.
Evoke is commissioned by Illuminating York 2007.
November 1st, 2007

By Royal Appointment is a set of responsive chairs by Moritz Waldemeyer. As a person sits in the chair, an RGB colour sensor in the back reads the colour of their clothing. The colour LEDs on the back of the chair then gradually fade into the colour of the sitter. “This gives the individual sitting on it their own halo of light, or personal aura, evoking images of religious icons and kings”

via pixelsumo
September 26th, 2007
Congratulations to Usman Haque and his team on the second successful flight of his ‘Burble‘ project. Here are a few photos of the event which was held in london over the weekend.





Thanks to Joe for the Photos
September 19th, 2007
At the Tate last saturday Jason Bruges Studio talked about a number of their recent projects including this one called ‘wind to light’ which you may have seen featured in the press earlier in the summer, Jason described how it was created to inspire people to think creatively about the spaces that surround them and explore the sustainable alternatives to developing our built environment.

‘Wind to light’ is a custom built, site-specific installation consisting of 500 miniature wind turbines directly generating the power to illuminate hundreds of integrally mounted LEDs (light-emitting diodes). the effect is to create ‘firefly-like fields of light’ where the wind can be visualized as an ephemeral electronic cloud in the atmosphere. the turbine and LED modules are attached to their base by flexible poles which allow them to slightly sway in the wind, animating the movement of the wind by a digital, electronic means.

The self-powered, autonomous installation illustrates the simplicity and directness of wind power and its potential, literally and symbolically closing the gap between power generation and consumption. wind to light presents wind power in a visually tangible way and one that is characterised primarily by its resultant output rather than process. it eloquently illustrates the silent power of wind. Wind to light presents the perspective that wind power can be an attractive or even potentially beautiful addition to the landscape, contrary to many widespread opinions that wind turbines are a man-made, visual and physical intrusion upon scenery and its natural beauty.

The relocation of wind power from the rural environment to urban surroundings literally brings it closer to us and suggests that as our requirements from wind power have evolved since the use of windmills so should our attitudes towards its application and location. perhaps wind turbines are more suited within the man made environment than nature where they are alien and their need is divorced from them.
September 16th, 2007
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