Active Matter: Choreographic Machines
How can architecture become a co-performer with its inhabitants by constructing a spatial choreography? Active Matter: Choreographic Machines invites the public to interact with an ever changing kinetic environment. A participatory and performative space of dynamic bodies, both human and architectural, moving in response to each other. Suspended spatial dividers are robotically deployed using a custom built winch system, animated by machine learning trained agents and human motion sensing. What emerges is a spatial negotiation between public-performer and architecture-performer. It is experienced as an ongoing process with no beginning and no end, an endlessly unfolding event that is not predefined.
Meanwhile individual agents have a limited range of perception, when working together they become a complex system that generates a feedback loop between human and architecture. This real-time trained environment is constantly learning as participants try to adapt to its ever changing spatial dynamics.
The project’s future vision imagines a reality where architecture constantly adapts, transforms and reconfigures in response to human affective experience, aiming for a continuous conversation between the constructed physical world and our experience in it.
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Exhibition space – FOLD London.
Music – Jesus Caparros
Movement Director – Sarah Rubidge
Cinematographer – Aurelia Bergs
Dancers – Mattia Sala, Evelynn Zhang