Leisurator – Adaptive Leisure Generator Field for Metropolitan Areas

April 10th, 2006

Leisurator designed by by Nilufer Kozikoglu, Marco Pastore, and Valentina Sabatelli, with the consultancy of Arup & Buro Happold, speculate a future reconfigurable architecture that engenders a variety of leisure, sport and improvisational activities. This event space is programmed with a set of variable configurations, the transformations of which offer emergent conditions suggestive of alternate social organization and cultural dimensions of game-like activities.

Website

Video 1 Video 2 Presentation

The proposed interactive architecture could respond in two ways to the users. First, the kinetic mechanism will adapt to the existing programs and consider external factors such as weather.

Secondly, the adjacencies and relationship in each of these configurations is to catalyze new way of using surfaces, walls and edges of the field, providing both defined boundaries for existing leisure activities (e.g., tennis, jogging, playground), surfaces for non-formalized games (e.g., skating, casual play, etc.), and zones which allow the occupation of space in a game-like manner.

Although there are some obvious technical difficulties with trying to design a feasible reconfiguring space especially on this scale I think what’s most interesting element in this project is not that the whole space can change shape to cater for various different sports but that it suggests that the shifting boundaries between differing activities could generate new hybrid activities

Entry Filed under: Interactive, Kinetic

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