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Interactive Architecture Lab | October 23, 2014

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Primal Source – Usman Haque

Ruairi Glynn
  • On March 18, 2009
  • http://www.ruairiglynn.co.uk

primalsource1

Primal Source by Usman Haque was an all-night performance/installation brought to life through the active participation of festival-goers at Glow 08. Making use of a large-scale outdoor waterscreen/mist projection system, the mirage-like installation glowed with colours and ebullient patterns created in response to the competing and collaborative voices, music and screams of people nearby.

Responding to sounds emanating from the crowd, the system’s modes changed every few minutes depending on how active the crowd participation was (more quickly when there was more noise). Each mode responded in a slightly different way to the individual voices and sounds picked up by 8 microphones distributed towards the front. Some modes created “creatures” whose colour, shape and movement followed the frequency and amplitude dynamics of individual syllables and sentences picked up; other modes responded to wider collective phenomena, e.g. distorting a grid in response to the crowd volume, or creating a rush of wind through a wheat-field landscape.

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