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Bartlett School of Architecture, UCL

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Polysocial Realities & Virtualities

September 12, 2021 |

Our students of MArch Design for Performance and Interaction at the Bartlett School of Architecture contributed to Ars Electronica 2021 Festival with an exhibition around the subject of contemporary PolySocial Realities. This video shows interviews with the students presenting work … Read More

Support Structure_Part 1

September 6, 2020 |

Every installation needs a support structure. In this post, we will take a look at step one of making hive support structure which is servo orienting on pedals.

Before modelling the support structure, there is a … Read More

Online Open Day

June 26, 2020 | | One Comment

The heart of the Interactive Architecture Lab is its Masters in Design for Performance & Interaction (MArch). Based at The Bartlett School of Architecture, it explores what happens when we design not in three dimensions but four. The radical, interdisciplinary … Read More

Telepresenting Bodies in Cyberspace: The Visual Representation of Avatars

June 23, 2020 |

With the development of telepresence technology, people’s perception of body has entered a new age. Our cognition of “self” is no longer limited to the physical body in the real world. In online games and various social media, we … Read More

Clustering | Fabrication File Preparation

June 23, 2020 |

In this post, clustering and file preparation for laser cutter will be discussed. There will be another clustering section for support structure as well but the base is similar.

Clustering

Clustering is … Read More

“Social distance device” narrow down

June 17, 2020 |

diagram for installation set-up technique clear up case study for negative space case study for negative space case study for negative space case study for negative space other actuator instead pneumatic system social distance narrow down sketch animation

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BFF | Tessellation Tests

June 16, 2020 |

There is one more tessellation method which will be discussed in this post and then some generations will be tessellated using all the methods which have been discussed so far.

Boundary First Flattening … Read More

Surface Generation_4D Noise

June 9, 2020 |

As part of the design process, I was supposed to create a free-form surface for my hive so I can tesselate it and create my pedals on it. I started generating set of spheres by changing the height … Read More

Working in Lockdown

June 8, 2020 |

References:

[1]  Campagna, F., 2019. Technic And Magic. London [i pozosta?e]: Bloomsbury Academic.

[2]  Grayson Perry: Rites of Passage, 2018. [TV programme] All 4: Channel 4.

[3]  Le Guin, U.K., 1997. Dancing at the edge of the world : … Read More

Some Thesis Ideas and Explorations

June 4, 2020 |

Up until the end of term 2, we were focusing on the dominance of vision over the other senses and how this affects the current way of experiencing our everyday lives. Our proposal for term 2 was a performance, based … Read More

Developing Art Style and concept

June 3, 2020 |

Overview:

  1. Artistic directing role in collaboration with Sun who takes up the technical directing role
  2. Concept developing
  3. C4D and Blender (GLTF files)

Artistic directing role in collaboration with Sun who takes up the technical directing role

After project faire … Read More

Delving Into Our Theses as Design Tools

June 3, 2020 |

LYNN

One day of middle May in my thesis tutorial, I tried to illustrate my understanding of ‘intelligent behaviours’ with a diagram which was downloaded online featured by a brain controlling hands, eyes and neural system to grab a glass … Read More

Surface tessellation_Hexagon Planarization

June 3, 2020 |

After trying to simulate beehive flashing diffusion pattern both in computer and physical prototype, Hive is somehow telling that it needs to be expanded in its size, form and other parameters.

We are now ready to … Read More

New beginnings, senses, faces, and filters.

June 3, 2020 |

After presenting our project Hegemony of Vision at the project fair, we decided to split as a group and work in pairs to build on our ideas in differing directions. As a pair we will be focusing less on a final … Read More

Choreography and Gesture in Robotic Artworks

June 3, 2020 |

Over the past weeks, I have been researching how gesture can drive the development of robotic artworks. Choreography and robotics are in some ways kindred disciplines; they both deal with the coordination of limbs through space, reacting to and manipulating … Read More

Possible scenarios and structures Test

June 2, 2020 |

sketch by Jeni Xu C4D animation for scenario 1 sketch by Jeni Xu More rules selecting are prepared in tutorial keynotesRead More

Exploring movement via 3D dance notation in VR

May 25, 2020 |

Relationshape is the first experiment part of [in my space] – a series of experiments that tackle the relationships between body, space, sensation, movement, and spatial awareness. Its aim is to create a movement tool (of both choreographic and explorative … Read More

One Project, Two Theses, and Many Ideas

May 20, 2020 |

As we jump into Term 3 during Covid-19, our brains are whirring with a dizzying amount of questions and ideas. Having now settled into this new pace of life, the next hurdle has been trying to figure out how to … Read More