Research
Projection prototype
February 14, 2018 | Luyang ZouAims for this week:
- Test small projection trial
- Coding about detecting physical space
Prototype:
Basically, this week I build three prototypes about projection inside a box, to challenge the boundry between the surface inside the box, and to … Read More
Recreating a system of audience control using coloured paddles
February 14, 2018 | Amy GoodchildLast week I created a series of experiments in collaborative control which produced some interesting results and I plan to continue down this road.
I want to recreate Loren Carpenter’s Pong experiment, because I expect I will be able to … Read More
Machine Theatre
February 14, 2018 | Naomi LeaSeen above is my favourite installation art by roboticist Arthur Ganson.
A chair rests peacefully centre stage. A seemingly cumbersome machine enters. It moves towards the chair, slowly but gracefully, almost floating. The machine swoops ups the chair. It performs a … Read More
Social Pressure Responsive Robot: Prototype 2
February 13, 2018 | Sana YamaguchiFor week 2 of the social pressure responsive robot, we discussed what direction we should take the robot in, and although this project initially started as a fun experiment about receiving and sending data from/to twitter, we realised that this … Read More
Reinforcement Learning in Processing
February 13, 2018 | Dhruv KumarIn 1997, Michael Mozer with an incredible group of students converted a mundane farmhouse into an adaptive house. The house started with no knowledge of its inhabitants and did not perform as one would expect a ‘smart house’ to do. … Read More
Projection-Trial: hologram
February 13, 2018 | Luyang ZouAims for this week:
- Finish a small project by using hologram technology
- Experiments base on the idea
- Refine the idea
Project:
Since the phone box is a icon of London and it has been fading out of … Read More
Biofeedback between body and environment
February 12, 2018 | Isabella OngIn his book, Limbo, Bernard Wolfe describes the human body as:
The human skin is an artificial boundary: the world wanders into it, and the self wanders out of it, traffic is two-way and constant.
The body exists as a … Read More
Social Pressure Responsive Robot: Prototype 1
February 12, 2018 | Patsaraporn LiewatanakornIn the future, we want to connect an installation we create to the outside world, and in order to achieve this, getting data from outside sources will likely become important to the process.
To begin learning how to … Read More
Collaborative Control Experiments
February 11, 2018 | Amy Goodchild | 20 CommentsThe Pong Experiment
In 1991, Loren Carpenter (co-founder of Pixar), tried an experiment at Siggraph. People entered a theatre to find small paddles left on their seats, with one green side and one red side. On a screen, they could … Read More
Social media responsive robot
February 8, 2018 | Patsaraporn LiewatanakornResearchers:Â Patsaraporn Liewatankorn and Sana Yamaguchi
Aims for this week:
-Build a simple physical robot that receives peer pressure from Twitter, and displays levels of drunk behaviour and sends drunk tweets.
-Learn to use ESP32 development board (for … Read More
Working Title – Week 1
February 1, 2018 | Ruairi GlynnThis is an example of a work In progress report. This should be written throughout the week, beginning shortly after your tutorial with a reflection on the previous week and feedback from the tutorial.
State your aims of the week.
IALab commissioned to build The Edge of Chaos
December 26, 2017 | Vasilija AbramovicOn October 25th at the Cinekid Festival in Amsterdam, the Bartlett’s Interactive Architecture Lab was awarded an art commission of €15,000 for their immersive installation proposal “Edge of Chaos”.
It is one of three original artworks commissioned from 170 entries … Read More
Order & Chance: Narratives of New Media
October 21, 2017 | Yulia Marouda | One Comment“Myths, folktales, fairy tales– these are the prototypes of all narrative, the ancestors and the models of later fictional developments. In studying the history of narrative, we find that in modern times forms have developed which elaborate and transform the … Read More
New IALab Tutor: Paul Bavister
September 25, 2017 | Ruairi GlynnImage: Soundforms — Flanagan Lawrence
We’re pleased to welcome Paul Bavister to the IALab teaching team. He has been project architect for several award winning public schemes including the Acoustic Shells in Littlehampton; Soundforms, the first-ever mobile acoustic shell with … Read More
Inner Awareness
September 22, 2017 | Qianhui Feng
Interactive performance and immersive theatre are emerged in the world of dramaturgy in the context of this new digital age. Â In the world of dramaturgy, how may one recompose and redefine the world of dramaturgy in … Read More
Simulacrum
September 21, 2017 | Liquan Liuhttps://vimeo.com/234831218
Simulacrum is a project researching how human spatial perception works across physical and virtual spaces simultaneously. The disjunction between physically occupied and virtually perceived spaces is explored to enable users to experience a much larger space while actually constrained … Read More
Neural Kubrick
September 21, 2017 | Anirudhan IyengarStanley Kubrick in 1968 speculated on the arrival of human-level Artificial Intelligence in “2001 A Space Odyssey”. Some 16 years past his prediction, our project “Neural Kubrick” examines the state of the art in Machine Learning, using the latest in … Read More
Machine as Scenographer
September 21, 2017 | Anirudhan IyengarThe history of the cinema is one of a technological experiment, spectator/spectacle relations and production, distribution, and presentation mechanisms [2]. From its earliest days cinema was an experimental medium and continues to be so as it is being technologically revolutionized. … Read More
Bernardo Varela
Bernardo is an Audio Visual Effects Artist with an extensive experience in commercial and experimental projects. Working in both VFX industry and Experiential art installations/ mixed media projects. ...
Morphs 2.0
MORPHs, short for Mobile Reconfigurable Polyhedra, are adaptive octahedral structures that can roll around public spaces and respond to their environment. Their intent is not only to provide a dynamic...