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Research

The Narrative Complex

February 18, 2021 |

What happens when our favourite narratives are retold by the viewer? How might we experience a familiar story in multiple ways? Could the tale of Harry Potter be retold through the viewer’s choices?

The Narrative Complex is an interactive storytelling … Read More

Quantum Quantz

February 18, 2021 |

Quantum Quantz is a musical design project that merges space, instrument and score in a unified whole. The work merges innovative technologies with acoustic theory to realise a novel approach to centuries old musical practice.Read More

Inhibition

February 18, 2021 |

“Theatricality appears to be an almost fantastical cognitive operation set in motion either by the observer or the observed. It is a performative act creating the virtual space of the other […] allowing both the performing subject as well as the … Read More

Polluted Sounds

February 18, 2021 |

Polluted Sounds is a spatial project that allows occupants to immerse themselves in a nonlinear data field through sound. Air quality in our urban environments is critical to public health, but often neglected and ignored.

Polluted Sounds is … Read More

Dux Motus

February 18, 2021 |

What would happen if you were able to visualize and interact with a three-dimensional dance score within an immersive environment?Read More

MetaSensorium

February 17, 2021 |

 

 

 

 

‘Looking at the screens in front of us, we wondered how our gazes, extrapolated, were crossing each other at a distance, marking a place somewhere in the world that we were both looking at … Read More

Hubbub

February 17, 2021 |

Hubbub is a user modulated soundscape interface; synthesising simulated ambient sounds of a restaurant environment, generating a critique on the sounds and experiences we have lost through social distancing.

 

The sound design of public spaces such as bars and … Read More

Hive

February 17, 2021 |

Hive is a modular kinetic architecture inspired by bee colony behaviour. There are certain types of honeybees that produce a Mexican wavelike cascade called ‘shimmering’, when they feel threatened. When a wasp or other big insects come too … Read More

Dysphasia

February 17, 2021 |

Dysphasia is an interactive tele-presence project sited in the dislocation generated during the pandemic. It builds bridges between digital and physical space connecting users to places and people geographically distributed around the world.

COVID-19 restrictions are far-reaching and … Read More

Tao

January 14, 2021 |

Tao is a virtual reality game focusing on multi-modal embodied learning. Tao aims to enrich learning by offering a joyful educational tool that invites users into a magical world centred around traditional Chinese culture. Through playful use of movement, it … Read More

Possible Futures

September 15, 2020 |

In this surreal time of temporal suspense normality – or reality – seems on hold. There is a sense that we will not return to the same world we knew. Instead, we will have to adjust to a new normal. … Read More

Merona

September 8, 2020 |

“Merona” is an AR project speculating the future of interpersonal interaction. The sudden pandemic forced people to keep social distancing. Social behavior such as face-to-face communication, hugging, shaking hands and the like has become inappropriate. In such a situation, we … Read More

Virtual Hypergesture

September 8, 2020 |

Hypergesture is a robotic installation made of two robot arms that weave and dance around each other. By choreographing two robotic performers together I hope to recreate the dynamic relationships between human dancers when they perform in duets. Left to … Read More

Soft Grid

September 8, 2020 |

Soft Grid is a responsive environment that can inhabitant people’s behaviour in the space and encourage people to interact with it or with others. Soft Grid is a kinetic installation made from a low cost, interactive pneumatic system.Read More

Aura of Jianghu

September 8, 2020 |

Today, when new technologies continue to emerge, as architects, we no longer construct traditional spaces and functions, but re-architect the interactive logic of space, perception, memory and time. The fusion and interaction of the same time-space things existed perception, and … Read More

Filter Moment

September 7, 2020 |

 

Currently people are immersing themselves in the digital virtual world. We gradually forget what a bird’s twitter sounds like when we put in our earphones; we dismiss the seasonal changes of the nature when we are busy texting replies … Read More

Hive

September 7, 2020 |

Hive is a modular kinetic architecture inspired by bee colony behaviour.

Giant honeybees (Apis dorsata) nest in the open and have therefore evolved a variety of defence strategies. Against predatory wasps, they produce highly coordinated Mexican wavelike cascades, whereby hundreds … Read More

Hubbub

September 7, 2020 |

In the Program Design for Performance and Interaction at Bartlett UCL, we once did a research design about the soundscape of the hubbub, which was called Hubbub. We took the restaurant as our research content and focused on the tableware … Read More