Research
Lazer Tagging – Graffiti Research Lab
February 9, 2007 | Ruairi Glynn | 7 CommentsIf your in Rotterdam at the moment, get down to the Graffiti Research Lab‘s most recent offering. I got to see a sneak peak while I was at Eyebeam in New York a few weeks ago and I’m really … Read More
Interactive Architecture – Eyebeam – Report
January 28, 2007 | Ruairi Glynn | 5 CommentsMy thanks to everyone who came along to Eyebeam yesterday. It was amazing to see so many people turn up from both the architecture and interactive media world. I hope in some way that the event contributed a little … Read More
Interactive Architecture – Eyebeam – New York
January 21, 2007 | Ruairi Glynn | 3 CommentsInteractive Architecture dot Org is going Stateside! I’ve just finished putting the final touches to organising my first Interactive Architecture Event. It has been put together with the generous support of Eyebeam, New York, and Professor Stephen Gage of the … Read More
Moving Structure – Pavel Hladik
January 9, 2007 | Ruairi Glynn | 7 CommentsVideo (8Mb)
I’m always interested in kinetic architecture so I was excited to hear about Pavel Hladik’s current project which investigates the possibility of material systems that could enable new forms of interactive environment. This project aims to find … Read More
NoRA
January 8, 2007 | Ruairi Glynn | 2 Comments
The NoRA structure designed by students of Architecture & Design, Aalborg University, was presented at the Venice Architecture Biennale as an interactive architecture exploring how advanced architectural computing and … Read More
Dune 4.0 – Daan Roosegaarde
January 5, 2007 | Ruairi Glynn | 3 CommentsDune 4.0 by Daan Roosegaarde is an interactive landscape which physically changes its appearance in accordance to human presence. Placed in the main corridor of Montevideo, Dune 4.0 is composed of hundreds of fibers which react in correspondence to … Read More
Zaragoza Digital Mile
January 4, 2007 | Ruairi Glynn | 5 Comments
In December William J. Mitchell presented The Zaragoza ‘Digital Mile’ (detailed info) to the students at the Bartlett. Unfortunately I haven’t had a chance up till now to write about it so … Read More
Touch
January 3, 2007 | Ruairi Glynn | 4 Comments
‘Touch’ is a project by the Belgian digital design and art lab, LAb[au], Laboratory for Architecture and Urbanism. The project takes as a starting point Brussels’ 145 m high Dexia Tower, from which 4200 windows can be individually colour-enlightened, … Read More
Leicester Lights – Jason Bruges Studio
December 22, 2006 | Ruairi Glynn
Looking at the rich mix of colour, form and movement that we see in processions and carnivals, and celebrating Leicester’s cultural diversity, Interactive Architects, Jason Bruges Studio have integrated colour capturing technologies … Read More
Senspectra
December 6, 2006 | Ruairi GlynnAnother project from the very clever fellows at MITs Tangible Media group. Senspectra is a computationally augmented physical modeling toolkit designed for sensing and visualization of structural strain. The system functions as a distributed sensor network consisting of nodes, … Read More
Zero Genie
December 4, 2006 | Ruairi Glynn | 2 CommentsI’m doing a talk later this week at Goldsmiths Art College for the Live Art Garden Initiative along with a couple of artists including Jem Finer who’s work I look forward to finding a lot more about. Here’s his … Read More
Kinetic Art and Architecture part 2 – Anthony McCall
December 1, 2006 | Ruairi Glynn | 2 CommentsDuring my current work research (see previous post) I came accross the beautiful work of Anthony McCall and thought I’d post it as my second post in a series on kinetic art and architecture. He used film to explore … Read More
Very Busy – Work in Progress
November 30, 2006 | Ruairi Glynn | 2 CommentsI haven’t been posting much in the last 3 weeks because of my current project. There’s a long way to go but I thought I’d put a little image of the 2nd prototype online and some images of it … Read More
Hydraulic Urinals
November 20, 2006 | Ruairi Glynn | 10 Comments
See Video
In an effort to handle its nighttime public urination problem, cities are considering installing urinals that disappear below street level during the day. Unlike the automated, self-cleaning toilets planned for Toronto and Vancouver, which … Read More
SandScape
November 16, 2006 | Ruairi GlynnSandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain. The users … Read More
Wireless Power
November 15, 2006 | Ruairi GlynnOnly a couple of posts ago I showed the novel uses of Electroluminescence in electrical cabling to create awareness of power use but perhaps soon the transfer of energy will become entirely invisible. US researchers have outlined a relatively simple … Read More
Kinetic Art and Architecture part 1
November 13, 2006 | Ruairi Glynn | 5 CommentsI’m going to spend a couple of weeks looking at ideas around movement, in art and architecture, If you have any suggestions, I’d love to hear from you. I’m going to start with some images from early works and lead … Read More
Power Aware Cord
November 8, 2006 | Ruairi Glynn | One CommentThe ‘Power Aware Cord‘ transports electrical power while simultaneously visualizing energy usage. Electricial transfer is represented through glowing pulses, flow, and intensity of light.
The Power Aware Cord was … Read More
Naomi Lea
Naomi is your go-to person for design solutions that are innovative, engaging, and playful. She has trained through a multi-disciplinary framework where she leverages technologies to enhance experienc...
Emergent Harmony
Emergent Harmony is a self-organising modular sound system that generates emergent music. It is composed of multiple independent sound modules that listen to their surroundings and react to sound sign...