Research Articles
Feel – Animi Causa
March 8, 2006 | Ruairi GlynnOkay so this isn't interactive but it is reconfigurable and thats enough for me. Here's the beautifully simple piece of furniture from Animi Causa called Feel. It's a grid of 120 soft balls that can be folded and arranged … Read More
Interactive Children’s Library – Interactive Spaces
March 7, 2006 | Ruairi Glynn | 2 CommentsHeres a project in development by InteractiveSpaces who are an interdisciplinary research center bringing together architecture, engineering, and computer science with the research mission to create new concepts for future interactive spaces. They also bring together companies and public researchers … Read More
Living Wall
March 7, 2006 | Ruairi GlynnLiving Wall is an ambient installation collecting, recomposing and playing sonic memories. The computational processes that take place are displayed on four architectural scale LED matrices with a total number of 3000 white superflux LEDs.
The installation has … Read More
Dynamic Terrain – Janis Pönisch
March 3, 2006 | Ruairi GlynnMy Personal Interests within Interactive Architecture are surrounding Kinetic interaction and adaptive space so I was pleased when Janis Pönisch got in touch about his project Dynamic Terrain. Janis explains below his intentions for the installation and its relatioship with … Read More
Lightbulb – Jeff Lieberman
March 2, 2006 | Ruairi Glynn | 2 CommentsHere's a great piece I saw a while ago and meant to post. Jeff Lieberman has explores two phenomena, the stabilization of unstable systems using feedback, and wireless power transmission. Feedback systems often levitate objects, stabilize inverted pendulums, and … Read More
Liquid Architectures
March 1, 2006 | Ruairi GlynnLiquid Architectures Online Discussion (March 1 – 30)
Tate Online Discussion Forums Part of a string of events throught March in London called Nodel the Tate is bringing together an international and interdisciplinary group of theorists and practitioners to debate … Read More
Architecture and Sound
March 1, 2006 | Ruairi Glynn | 8 CommentsTonight on the Subject of Architecture and Sound, John Bell, a lecturer at the Architectural Association London and director of transdisciplinary practice fxv.org will be moderating a discussion on resonance104.4FM .
Usman Haque , Flow Motion, and Janek Schaefer will … Read More
Hotel Habitat
February 28, 2006 | Ruairi GlynnI posted earlier this year the details of the Hotel Habitat building developed by Cloud9. I've just come accross some lovely more images so I thought I'd stick a few up. Further images .
“The Habitat Hotel will … Read More
BIP – Building Interactive Playgrounds
February 27, 2006 | Ruairi GlynnApplications for entry are currently open to participate in the second edition of BIP, an International Competition for interaction design projects for public events.
Website
There looking for “Real projects that can substantially and meaningfully enrich the Elettrowave … Read More
Electroland
February 26, 2006 | Ruairi Glynn | 2 CommentsA couple of interactive architecture projects by Electroland
Interactive Walkways – Movie
This project features two glass pedestrian bridges designed as “Interactive Walkways,” each with a field of LED lights embedded in resilient walking surfaces. Sensors detect … Read More
LightPoints – SCHOTT
February 24, 2006 | Ruairi Glynn | 4 CommentsHere's some pretty slick glass/light technology called LightPoints, one of many architectural materials developed by Schott. Not specifically designed to be interactive but with some cleverly placed sensors and DMX control system for LED switching there's potential for some very … Read More
Infiniti Interactive Mirrors
February 22, 2006 | Ruairi GlynnThere's more and more Interactive Mirrors appearing in Interactive Architecture. Here's a really nice example currently on display at the Chicago Auto Show and will be moving to the New York Auto Show in April
Infiniti division of Nissan … Read More
see/saw – Chapman + Utterback
February 21, 2006 | Ruairi GlynnDocumentation Video
see/saw is an interactive installation in which visitors' manipulations of a real see-saw control the fluctuation of power and emotion in the story of an intimate relationship. A pair of words are projected on the walls … Read More
Amsterdam RealTime – Waag Society
February 21, 2006 | Ruairi GlynnI have just been reminded of a project Ralph de Rijke of the Waag showed me a year ago called ‘ Amsterdam RealTime ‘. The website for the project hasn't been updated in some time unfortunately. Essentially the piece was … Read More
biot(h)ing – Invisibles
February 20, 2006 | Ruairi GlynnAn interactive installation exhibited at the Prague Biennale. ‘Invisibles' by biot(h)ing uses holosonic speakers to create sound patterns projected into an interactive space. These speakers isolate individual cones of sound, creating a counterintuitive experience for the visitors as they … Read More
Computer Programming as an Art
February 18, 2006 | Ruairi Glynn“It seems to me that if the authors I studied were writing today, they would agree with the following characterization: Science is knowledge which we understand so well that we can teach it to a computer; and if we don't … Read More
Pneumatic Parliament
February 17, 2006 | Ruairi Glynn | 2 CommentsMore inflatable wonders to behold. Pneumatic Parliament by Peter Sloterdijk and Gesa Mueller von der Hagen , still at conceptual stage, a political piece of inflatable architecture where a lightweight transportable dome could be quickly installed to provide a … Read More
Helen Evans and Heiko Hansen
February 16, 2006 | Ruairi Glynn | 2 CommentsHeHe (Helen Evans and Heiko Hansen) reverse cultural engineers the technological systems that surround us: From transport design to pollution monitoring, from public advertisement to meteorology, from architecture to public lightning. Their work seeks to go back in time, … Read More
Marguerite Tricaud
I am a multidisciplinary designer working in the field of Art and Technology. I have a background in Architecture, Design and Engineering. I work across a diversity of projects that engage with spati...
Skenè
Skenè is a spatial, scenographic tool for participatory performance, realised with the use of robotic technology. The design creates an interactive staging space, affected by the movement and touch o...