Research Articles
Learning as a defining element of Artificial Intelligence
April 28, 2015 | ialab adminFor more than 50 years, robotics and scientists have put their effort into developing artificial intelligence, and research into AI has been done to a very high level. However, intelligence has always been one of those concepts that is very … Read More
Codes in Wayang Kulit Puppet
April 27, 2015 | ialab adminhttps://www.youtube.com/watch?v=Z_JK6fkhXBI
Wayang Kulit or Indonesian traditional shadow puppetry is an ancient form of narrative that utilises light and shadow. This performance shows the projection of flat leather shadow puppet on white screen from behind. Then the master puppeteer called Dhalang … Read More
The Rules of Games and Spaces
April 26, 2015 | Aksa KheraThe essence of ‘games’ lies in a person’s immersion in play subject to rules. Immersion implies a complete and, more importantly, willing absorption in the activity. The difference between ‘play’ and ‘playing games’ is the presence of rules. All games … Read More
Sound & Sensing
April 25, 2015 | ialab adminThe 21st century has begun with an explosion of new tools, technologies and methods, as well as a mounting catalogue of challenges facing the designer. (Sheil, B.,2014)
The development of sensing technologies and computation provides designers and architects … Read More
Performing SCARA Robots
April 24, 2015 | Dan FengCan industrial robots perform elegant and improvisational choreography? Yes! I’ve been looking specifically at SCARA robot mechanisms and exploring the relationship between SCARA’s motion and contemporary dance in space during studies at IALab.
The acronym SCARA stands for Selective Compliance … Read More
Creating a virtual/physical space
April 23, 2015 | Renxiang Li“Marling” by Usman Haque, leaves me a profound impression. People play with their voice. The voice of citizens creates a compelling space which is between virtual and physical. Have a look here.
Visual Motion Perception as a discipline can certainly … Read More
Digital Notation as a Tool of Thought
April 13, 2015 | Syuko KatoDesigning a tool has been a constant influence in the way we think. In the last 10 years, this phenomenon is uniquely shared on the crossovers of Architecture and Dance choreography, where reciprocal exchanges of common words regarding the body, geometry … Read More
The Captaincy of the ”Dymaxegrity” – “Bucky” Fuller
April 12, 2015 | Danilo Sampaio | One CommentThe geodesic sphere, originally invented by engineers of Carl Zeiss in 1928, and reinvented and popularized 20 years later by R. Buckminster Fuller, with all the connotations and associations that it carries of a “model of the Earth”, is what … Read More
Designing a Bio-tensegrity Exoskeleton
April 11, 2015 | ialab adminWhat is the best way to build an exoskeleton for the human body? In the Lab we’ve been looking at the biomechanics of human body, trying to find a structure to “upgrade” human action capabilities and extend perception too.
Biotensegrity … Read More
Uncanny Prosthetics
April 10, 2015 | Ero PapavassiliouUncanny Prosthetics: A Survey through J. Stuart Blackton’s short movie ‘The Thieving Hand’
“Artificial limbs do not disrupt amputees’ bodies, but rather reinforce our publicity perceived normalcy and humanity. Artificial limbs and prostheses only disrupt what is commonly considered to … Read More
From Domestic Plants to Cyber Gardens
April 8, 2015 | William Victor CamilleriWhy do we keep plants at home? It may seem that the practice of plant keeping lacks significance because we have domesticated animals to the point where they became part of the family, but plants are still viewed as stationary pets. … Read More
Kinetica Art Fair 2014
November 24, 2014 | Ruairi GlynnWe’ve had a fantastic few days at the Kinetica Art Fair held at the Truman Brewery – Â part of the Frieze London art fair 2014. Kinetica featured over 50 exhibitors, as well as a number of performance pieces. With our … Read More
Domestic Ecologies
October 24, 2014 | Ruairi Glynn“It is now highly feasible to take care of everybody on earth at a higher standard of living than any have ever known. It no longer has to be you or me. Selfishness is unnecessary. War is obsolete. It … Read More
Interactive Architecture Lab Catalog 2013
August 29, 2014 | Ruairi GlynnVery please to be posting this today as it feels somewhat like a new start for this website that has been static now for a few years while I have built a number of quite large kinetic installation pieces and … Read More
Press Play
August 5, 2014 | William BondinThis short video is a result of a two week workshop carried out during EASA 2014 in Velitko Tarnovo Bulgaria. Participants formed three groups and were asked to derive a concept from “games & play”, propose an architectural intervention and … Read More
Interdisciplinary Research is Essential
April 12, 2014 | William BondinBrooks didn’t ‘invent’ new AI…he translated cognitive processes into computation ones, and here is why:
Henry Molaison was a patient who in 1953 had 2/3 of his hippocampi (part of the brain responsible for memory) removed, during an attempt to … Read More
Bend Don’t Break: A lesson I’ve learnt at the IAL
February 6, 2014 | William BondinI am, by profession, an architect. I was trained to think that the world has a problem, that it is broken, and somehow we can fix it. Wooden beams sag and metal sheets warp. Time shapes materials in ways which … Read More
A note on ‘embodied networks’
December 16, 2013 | William BondinArchitecture, in a traditional understanding of the term, is mainly composed of observed objects (chairs, radiators and walls – such as Rietveld’s interior pictured above) while its users are considered as observers. Technology has enabled us to introduce trivial machines … Read More
Irem Bugdayci
İrem Buğdaycı is an Interactive Media Artist and Architectural Designer based in London. Her recent works have been exhibited at the Barbican Centre, Ars Electronica, Ugly Duck and other p...
Eye Catcher
Using a combination of industrial robotics and high power magnets, a seemingly inconspicuous frame on a wall, magically comes to life. Through a series of experimental films, photography and physical ...