Luyang Zou
IS – Personalised Immersive Audio Visual Experience – Work in Progress
July 2, 2018 | Luyang ZouIS is an installation that tries to answer a simple question — How to inhabit sound?
Most of the time, when we are perceiving sound or music, architectural environment defines how we perform in the space and affects our … Read More
Proposal: Creating musical world between real and virtual
March 2, 2018 | Luyang ZouAim of the week:
- Clear the idea and content
- Using software to animate human perspective by using projection technology
History:
As for enjoyment of music, on the one hand, publicly, people tend to go to concert, big music … Read More
Projection prototype
February 14, 2018 | Luyang ZouAims for this week:
- Test small projection trial
- Coding about detecting physical space
Prototype:
Basically, this week I build three prototypes about projection inside a box, to challenge the boundry between the surface inside the box, and to … Read More
Projection-Trial: hologram
February 13, 2018 | Luyang ZouAims for this week:
- Finish a small project by using hologram technology
- Experiments base on the idea
- Refine the idea
Project:
Since the phone box is a icon of London and it has been fading out of … Read More
Lin (Charlie) Zhang
Charlie is an Architect who currently works for Jason Bruges Studio who specialise in interactive installation and public art...
Morphs 2.0
MORPHs, short for Mobile Reconfigurable Polyhedra, are adaptive octahedral structures that can roll around public spaces and respond to their environment. Their intent is not only to provide a dynamic...