Gonçalo is a software engineer turned neuroscientist, fascinated by the behaviour of intelligent systems. With a background of applied research in virtual and augmented reality, parallel processing and autonomous agents, he joined the Champalimaud Neuroscience Programme in 2010, hoping to find better ways of building machines that learn by themselves. Gonçalo completed his PhD with Adam Kampff and Joe Paton, trying to understand the role of motor cortex in the control of movement in non-primate mammals.
Along the way, he extended his experience making interactive systems to rodents and other animal models. Gonçalo developed the Bonsai visual programming language as a way to rapidly prototype interactive neuroscience experiments.