Through a series of digital prototypes and spatial experiments, visual perception in virtual reality and gestural interaction between occupant and virtual space have been investigated. Early research explored 3D drawing into physical space interrogating the relationship between the physical and digital representational worlds. The second stage explored the possibilities of creating novel spatial experiences using an emerging virtual reality technology in combination with body motion tracking. Using Oculus Rift and Kinect, the occupant is provided with a sense of heightened immersion in virtual space. Perspectival illusion is used as a method to investigate visual perception. Mixed real/virtual spaces are constructed by building immersive virtual architecture within existing architecture and finally levels of interaction harnessing gestural interaction encourage visceral engagement.
Principle Researcher: Ran Lu
Supervisors: Ruairi Glynn and Dr Christopher Leung with William Bondin