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Flock

Flock

Through a series of digital prototypes and spatial experiments, visual perception in virtual reality and gestural interaction between occupant and virtual space have been investigated. Early research explored 3D drawing into physical space interrogating the relationship between the physical and digital representational worlds. The second stage explored the possibilities of creating novel spatial experiences using an emerging virtual reality technology in combination with body motion tracking. Using Oculus Rift and Kinect, the occupant is provided with a sense of heightened immersion in virtual space. Perspectival illusion is used as a method to investigate visual perception. Mixed real/virtual spaces are constructed by building immersive virtual architecture within existing architecture and finally levels of interaction harnessing gestural interaction encourage visceral engagement.

Principle Researcher: Ran Lu
Supervisors: Ruairi Glynn and Dr Christopher Leung with William Bondin

Concept Drawing for Flock installation

Concept Drawing for Flock installation

Prototypes exploring Perspective in Virtual Reality

Prototypes exploring Perspective in Virtual Reality

Body Tracking using Kinect allowed visitors the installation move around a virtual space and explore a range of perspective views of constructed objects

Body Tracking using Kinect allowed visitors to the installation move around a virtual space and explore a range of perspective views of constructed objects