Polluted Sounds is a project aiming to translate environmental data into an immersive 3D sonic experience. Binaural sound design is used to create a sense of space within the 3D environment. The designers transform sensor readings of air quality into an auditory and visual experience. This project brings to life the performativity of non-human agents of the environment by expanding the capacity of understanding through acoustics. The translation of the invisible agents of our environment, so incremental to our health, into an unconventional sonic experience brings attention to the value of sound. This sonic experience aims to sensitize and engage a non-specialized audience in learning about the environment through their ears.
“They say – seeing is believing, what is listening then?”
This film speculates how sound can be used to sense the health of the air within our environment. It questions the capacity of synaesthesia; can the health of our environment be felt through our ears? Giving life to unseen and otherwise unheard information while navigating through space.