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Bartlett School of Architecture, UCL

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interaction

we.ar: Designing for Exposure

September 30, 2019 |

How can we change the current global water crisis problem by creating exposure to people and improve their relationship with their garment?

Acknowledging people’s habit in consuming fast fashion and the fact that the fashion industry is the second-largest polluter, … Read More

(Un)Balance _ Mindfulness through movement-based interactive experiences in XR

January 14, 2019 |

This paper aims at exploring the potential of movement-based interactive experiences in XR to train mindfulness, and more specifically four of its main facets: Awareness towards inner experiences, Awareness towards outer experiences, Relativity of thoughts and beliefs, and Openness to … Read More

Predictability vs. Creativity: An investigation of auto-pedagogical collective systems promoting individuals’ non-trivial responses

December 6, 2018 |

The modern era is characterized by technological revolution and environmental changes. Today’s environments are shifting faster than ever in the way they operate making people’s ability to be adaptable essential. However, this rapid change found them in societies and built … Read More

(Un)Balance_ Context 1 _ Movement and Emotion

April 7, 2018 |

I am currently exploring a series of virtual and/or physical experiences aiming at altering the balance of the body. I see these as choreographic tools, pushing the participants to explore new movements and emotions. I started those investigations together with Amanda … Read More

Proprioception Interaction: Upgrade Human Perception with Prothesis

July 10, 2015 |

Proprioception is the sense sensing positions and movements of neighboring parts of the human body. It relies on the proprioceptors in human muscle skeleton system and skin. Etymologically, the world Proprioception is from Latin “proprius”, meaning “one’s own self” and … Read More