Research
Your Eye’s Motion by Luna
September 24, 2019 | Irem BugdayciYour Eye’s Motion by LUNAÂ i”‹s an exploration of human perception through robotic motion. The installation tracks the position of your eye and the direction of gaze as an input for controlling a small robotic arm situated inside an enclosed environment. … Read More
Six Movements @Ars Electronica Festival
August 29, 2019 | Ruairi GlynnWe’re pleased to announce the Interactive Architecture Lab returns to Linz, Austria for its second time exhibiting at the legendary Ars Electronica Festival.
“Look only at the movements – and they will bring you to matter.” SIX MOVEMENTS showcases six … Read More
Prototypes in Public
August 13, 2019 | Ruairi GlynnPrototypes in Public is the first distributed exhibition of the Interactive Architecture Lab, presented across London at the Barbican Centre, Tate Britain, Fold Nightclub and Samsung Flagship Store. These venues with their different audiences act as a testbed for work … Read More
Creative Coding Summer School
May 31, 2019 | Ruairi Glynn | 4 CommentsThe Interactive Architecture Lab is organising the first Bartlett Creative Coding Summer School 9-20 September 2019. The course introduces participants to computer programming as a creative discipline for expression. Whether you are an artist, designer, or architect, creative coding can offer … Read More
Élan Vital
May 2, 2019 | Quy Phung TaA project exploring the notions of the invisible ‘Life Force’ that may occupy our physical spaces, the culmination of a series of experiments over fifteen months using interactive light artefacts infused with artificial life algorithms to respond to human movement. Employing elementary computer vision to capture human motion, data is parsed into three dimensional volumes using the technique of ray marching and illuminated onto reconfigurable spatial constructs.Read More
Mind and Space in Flux | Designing a physical interaction in a space with memory of the users’ experiences through time
February 4, 2019 | Alexandra Niaka | One CommentDuring an architectural experience, the architectural space and the human mind infinitely interact. Spatial experience is a non-ending interactive loop where the perceptual space changes by the mind, and the human mind changes during the current experience. The thesis aims … Read More
Bad (Habit)at: Architecture as Action Forms
February 4, 2019 | Isabella Ong | One Comment“The objects which surround my body reflect its possible action upon them.” (Bergson, 1988, p. 21)
As humans, we would like to believe in the autonomy we hold over our actions. However, we have to concede that we do not … Read More
The Irresistible Animacy of Lively Artefacts
February 2, 2019 | Ruairi GlynnThis thesis explores the perception of ‘liveliness’, or ‘animacy’, in robotically driven artefacts. This perception is irresistible, pervasive, aesthetically potent and poorly understood. I argue that the Cartesian rationalist tendencies of robotic and artificial intelligence research cultures, and associated cognitivist … Read More
Neoteny: A diary of documentation of my cross sensory relation exploration between body movement, posture and environmental context using bio-sensing
January 15, 2019 | Hui Sim (Sim) ChanAcknowledging and reflecting upon how the 21st century discourses that shape the notion of body extension, this design thesis presents a quantitative documented work in which a woman experiments with the possibility of amplifying her autobiographical memories by interposing … Read More
(Un)Balance _ Mindfulness through movement-based interactive experiences in XR
January 14, 2019 | Elyne LegarnissonThis paper aims at exploring the potential of movement-based interactive experiences in XR to train mindfulness, and more specifically four of its main facets: Awareness towards inner experiences, Awareness towards outer experiences, Relativity of thoughts and beliefs, and Openness to … Read More
NeoTouch. An exploration of future haptic technology and the ethics and social norms surrounding it.
January 14, 2019 | Christine WurthThis thesis is part of a critical design project that envisions a future haptic communication device, NeoTouch, that enables people to touch each other at a distance. The project goes beyond imagining the technical development and the precise functionality of … Read More
Study Design for Performance & Interaction at UCL
January 10, 2019 | Ruairi Glynn | One CommentAt the Bartlett School of Architecture, University College London — the UK’s leading and largest Faculty of the Built Environment — we have a new 15-month Masters programme Design for Performance & Interaction offering students an opportunity to learning about Design in 4 … Read More
Analog Future
January 7, 2019 | Parker HeylThis project questions the emerging technologies in contemporary music, art, and architectural practices; notions of spatiality in translating from the physical to the virtual. These translations are not lossless, that what is missing is a sense of presence, or what … Read More
The space moulded by the body
January 1, 2019 | Amanda Simo RodriguezThis thesis illustrates how moulding the space with our bodies is a constant construction of experiences that forms and re-forms who we are. The use of a choreographic object ‘Locus’ enables the bodies within and around it to inhabit and … Read More
Fifteen Exhibition 2018
December 13, 2018 | Vasilija AbramovicA public exhibition celebrating fifteen months of innovative work by graduating Design for Manufacture, Design for Performance & Interaction and Situated Practice Master’s students. The exhibition was designed by DfPI tutor Dr Vasilija Abramovic.
Predictability vs. Creativity: An investigation of auto-pedagogical collective systems promoting individuals’ non-trivial responses
December 6, 2018 | Marianna ChrapanaThe modern era is characterized by technological revolution and environmental changes. Today’s environments are shifting faster than ever in the way they operate making people’s ability to be adaptable essential. However, this rapid change found them in societies and built … Read More
Analog Future: Materiality in the Digital Arts
November 30, 2018 | Parker HeylThis paper questions notions of spatiality in translating from the physical to the virtual. By discussing and recontextualizing Jean Baudrillard’s concept of the hyperreal in a digital modernity, I question the emerging technologies in contemporary music, art, and architectural practices. … Read More
Amanda Simo Rodriguez
Amanda Simó Rodriguez is an architect and interactive designer. Her background in Classical Ballet led her research at the lab to be focused on the potentials of dance performance in interactive in...
Cellular Reticulations
How does space become complex? What are the aesthetic possibilities of generating complexity out of the seemingly un-complex? Cellular Reticulations is inspired by computational research into the emer...