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Machine as Scenographer

September 21, 2017 |

The history of the cinema is one of a technological experiment, spectator/spectacle relations and production, distribution, and presentation mechanisms [2]. From its earliest days cinema was an experimental medium and continues to be so as it is being technologically revolutionized. … Read More

Skin Colouration in Silicone Wearables

September 19, 2017 |

According to Witzany (Witzany, 2014) communication between organisms in all domains, from bacteria and fungi, to mammals, including humans, is necessary in order to coexist. In all the kingdoms of life, no coordination or organisation is to be … Read More

Challenges of Mixed Reality Project Development

September 17, 2017 |

As David H. Jonassen wrote in his book (Learning to solve problems: An instructional design guide) [1], the two most critical attributes of a question are how the problem should be defined and what is the value in solving it. … Read More

Changing Spatial Boundaries.

September 17, 2017 |

“Augmented reality will not only change the way architects work but also how we use the space,” says architect Greg Lynn (2016). The physical space can be transformed by overlaying digital information provided by a Head Mounted Display … Read More

A wearable soft robot with variable material distribution

September 16, 2017 |

As the development of robotics continues to expand beyond manufacturing and industrial automation and into the domain of cooperative human assistance and healthcare, traditional rigid-body robots are limited through their inadequacies in interacting with humans and their capability to adapt … Read More

Giving character to space generated by redirected Walking

September 15, 2017 |

Virtual Reality, as an emerging medium, has been explored in a variety of ways. Researchers have come up with their own interpretations of Virtual Realities that include the Mixed Reality, Unreality, Virtual Reality, etc. Nevertheless, neither differentiating … Read More

The Role of Intuition in Designing Human-Robot Interfaces

September 14, 2017 |

“I can’t define a robot, but I know one when I see one.” [1]

More than a century ago, in 1898, Nikola Tesla first made use of radio signals to remotely control a miniature boat in … Read More

The rhythms of Light and The Visualization of time

September 13, 2017 |

 The Time Dimension of Space

Architecture is history written in stone. The history of architecture reflects the development and progress of human civilization. In his novel THE HUNCHBACK OF NOTRE DAME, the French writer Victor Marie Hugo (1865) states, “From … Read More

Negotiating Real and Unreal Experiences of Light

September 12, 2017 |

Because of the charming, interesting and colorful effects that can be generated by light, there has been a long history of developing research on light, trying to find ways to first define it and explore it further. Reflection, refraction, and … Read More

Kinetic Feedback between Performing User and Performing Machine

September 11, 2017 |

In interactive architecture, kinetic performance and actuators play an important role. The first consideration is how to propel the kinetic structure and subsequently evaluate the movement once it is in motion. The aim of this thesis is to … Read More

Detecting human facial expression by common computer vision techniques

September 10, 2017 |

Today anyone can purchase technology that can measure, quantify, and record human biometric data. Wearable or portable sensors like ‘Fibit’ detect and track heart rates, steps taken, glucose levels, water quality, genomes, microbiomes and turn them into electronic data [1]. … Read More

An investigation of bio-sensing technologies to infer states of affect

September 7, 2017 |

The business world has increasing interest in expanding biosensing technical knowledge for self-monitoring and self-tracking, leaving research firmly within the domain of wearable computer, wearable sensors and biometrics. Moreover, an increasing number of people use wearable devices and … Read More