Research Articles
Interactive Architecture Lab Catalog 2013
August 29, 2014 | Ruairi GlynnVery please to be posting this today as it feels somewhat like a new start for this website that has been static now for a few years while I have built a number of quite large kinetic installation pieces and … Read More
Press Play
August 5, 2014 | William BondinThis short video is a result of a two week workshop carried out during EASA 2014 in Velitko Tarnovo Bulgaria. Participants formed three groups and were asked to derive a concept from “games & play”, propose an architectural intervention and … Read More
Interdisciplinary Research is Essential
April 12, 2014 | William BondinBrooks didn’t ‘invent’ new AI…he translated cognitive processes into computation ones, and here is why:
Henry Molaison was a patient who in 1953 had 2/3 of his hippocampi (part of the brain responsible for memory) removed, during an attempt to … Read More
Bend Don’t Break: A lesson I’ve learnt at the IAL
February 6, 2014 | William BondinI am, by profession, an architect. I was trained to think that the world has a problem, that it is broken, and somehow we can fix it. Wooden beams sag and metal sheets warp. Time shapes materials in ways which … Read More
A note on ‘embodied networks’
December 16, 2013 | William BondinArchitecture, in a traditional understanding of the term, is mainly composed of observed objects (chairs, radiators and walls – such as Rietveld’s interior pictured above) while its users are considered as observers. Technology has enabled us to introduce trivial machines … Read More
Flights of Fancy
November 24, 2013 | Ruairi Glynn“We believe in the possibility of an incalculable number of human transformations, and we say without smiling that wings sleep in the flesh of man” — Multiplied Man and the Reign of the Machine (1911), Marinetti
This years … Read More
Motive Mythologies
November 23, 2012 | Ruairi GlynnThis years Lab Research Theme is ‘Motive Mythologies’. Below is the brief handed out to students at the beginning of the year to stimulate responses. If you’re interested in studying with the Interactive Architecture Lab, you can find out more … Read More
Five copies of Digital Architecture to be won
June 11, 2010 | Ruairi Glynn | One CommentDezeen are running a competition to win copies of my recent book Digital Architecture: Passages Through Hinterlands.
http://www.dezeen.com/2010/06/10/competition-five-copies-of-digital-architecture-to-be-won
Homesense
May 18, 2010 | Ruairi GlynnHomesense is an open research project collaboration between Tinker London and EDF R&D. Bringing open collaboration methods of online communities to physical infrastructures in the home selected households will create their own smart homes and live with the technologies that … Read More
The Archigram Archival Project
April 20, 2010 | Ruairi Glynn | One CommentThe Archigram Archival Project makes the work of the seminal architectural group Archigram available free online for public viewing and academic study. The project was run by EXP, an architectural research group at the University of Westminster. Archigram Began Life as a … Read More
43 Dodgy Statements on Computer Art
April 20, 2010 | Ruairi Glynn | 2 CommentsWritten by one of the early pioneers of computer arts, these words by Brian Reffin Smith are part tongue in cheek, part humorously accurate statements on the value, practicalities and nature of computer arts. Thanks to the Computer Arts Society … Read More
Luminous Ceilings
April 12, 2010 | Ruairi Glynn | 4 CommentsThomas Schielke sent me his youtube presentation of Luminous ceilings a few months ago and usually I bin such emails since I like to find things for myself but I really enjoyed the way this research was put together (except … Read More
Ocean of Light – Squidsoup
April 9, 2010 | Ruairi Glynn | 4 CommentsThe Ocean of Light project explores the creative and immersive possibilities of light-based visualisation in physical space. It uses bespoke hardware to create dynamic, interactive and three-dimensional sculptures from light.
Surface is the first artwork to be exhibited using … Read More
Interactive Environments – TU Delft
April 6, 2010 | Ruairi GlynnThere are few courses as extraordinarily ambitious as the Interactive Environments Minor a semester-long project at TU Delft organized by the Faculty of Architecture – hyperBODY and Industrial Design and Engineering – ID-StudioLab.
“Throughout the course, three interdisciplinary groups … Read More
Sublime Flesh Exhibition
March 29, 2010 | Ruairi Glynn“Sublime Flesh: Architectural Experiments for Sacred and Sublime Spaces” brings together, for the first time, new designs for contemporary spiritual spaces developed by students at the Bartlett School of Architecture, UCL. A collection of research projects located in international cities … Read More
Augmented Sculpture – Grosse8 & Lichtfront
March 18, 2010 | Ruairi GlynnIn January 2010 the Cologne based design agencies Grosse8 and Lichtfront presented their cross-media installation titled Augmented Sculpture. The core of the installation is a 2.5m tall wooden form that builds the screen for a 360° projection.
In constant … Read More
Marilena Skavara – Adaptive Fa[ca]de
February 26, 2010 | Ruairi Glynn | 3 CommentsHere’s a great project that came out our Interactive Architecture research at the Bartlett School of Architecture. ‘Adaptive Fa[ca]de’ by Marilena Skavara explores the functional possibilities and performative characteristics of cellular automata (CA). In addition to the unique emergent behaviour of … Read More
Vague Terrain 16: Architecture/Action
February 24, 2010 | Ruairi GlynnJoshua Noble’s new issue of Vague Terrain is definately worth a look. He described this issue as “an exploration of space, functionality in space, and the relationship of the body to the systems around it. All technologies reshape the body … Read More