Work in Progress Reports
Polysocial Realities & VirtualitiesSeptember 12, 2021 | Ruairi Glynn
Our students of MArch Design for Performance and Interaction at the Bartlett School of Architecture contributed to Ars Electronica 2021 Festival with an exhibition around the subject of contemporary PolySocial Realities. This video shows interviews with the students presenting work … Read More
Support Structure_Part 1September 6, 2020 | Farzad Farzadnia
Every installation needs a support structure. In this post, we will take a look at step one of making hive support structure which is servo orienting on pedals.
Before modelling the support structure, there is a … Read More
Online Open DayJune 26, 2020 | Ruairi Glynn | One Comment
The heart of the Interactive Architecture Lab is its Masters in Design for Performance & Interaction (MArch). Based at The Bartlett School of Architecture, it explores what happens when we design not in three dimensions but four. The radical, interdisciplinary … Read More
Telepresenting Bodies in Cyberspace: The Visual Representation of AvatarsJune 23, 2020 | Bojia You
With the development of telepresence technology, people’s perception of body has entered a new age. Our cognition of “self” is no longer limited to the physical body in the real world. In online games and various social media, we … Read More
Clustering | Fabrication File PreparationJune 23, 2020 | Farzad Farzadnia
In this post, clustering and file preparation for laser cutter will be discussed. There will be another clustering section for support structure as well but the base is similar.
Clustering is … Read More
“Social distance device” narrow downJune 17, 2020 | Zhanyi Xu
diagram for installation set-up technique clear up case study for negative space case study for negative space case study for negative space case study for negative space other actuator instead pneumatic system social distance narrow down sketch animation
BFF | Tessellation TestsJune 16, 2020 | Farzad Farzadnia
There is one more tessellation method which will be discussed in this post and then some generations will be tessellated using all the methods which have been discussed so far.
Boundary First Flattening … Read More
Surface Generation_4D NoiseJune 9, 2020 | Farzad Farzadnia
As part of the design process, I was supposed to create a free-form surface for my hive so I can tesselate it and create my pedals on it. I started generating set of spheres by changing the height … Read More
Working in LockdownJune 8, 2020 | Abel Enklaar
 Campagna, F., 2019. Technic And Magic. London [i pozosta?e]: Bloomsbury Academic.
 Grayson Perry: Rites of Passage, 2018. [TV programme] All 4: Channel 4.
 Le Guin, U.K., 1997. Dancing at the edge of the world : … Read More
Some Thesis Ideas and ExplorationsJune 4, 2020 | Marina Mersiadou
Up until the end of term 2, we were focusing on the dominance of vision over the other senses and how this affects the current way of experiencing our everyday lives. Our proposal for term 2 was a performance, based … Read More
Developing Art Style and conceptJune 3, 2020 | Erin Guan
- Artistic directing role in collaboration with Sun who takes up the technical directing role
- Concept developing
- C4D and Blender (GLTF files)
Artistic directing role in collaboration with Sun who takes up the technical directing role
After project faire … Read More
Delving Into Our Theses as Design ToolsJune 3, 2020 | Tung
One day of middle May in my thesis tutorial, I tried to illustrate my understanding of ‘intelligent behaviours’ with a diagram which was downloaded online featured by a brain controlling hands, eyes and neural system to grab a glass … Read More
Surface tessellation_Hexagon PlanarizationJune 3, 2020 | Farzad Farzadnia
After trying to simulate beehive flashing diffusion pattern both in computer and physical prototype, Hive is somehow telling that it needs to be expanded in its size, form and other parameters.
We are now ready to … Read More
New beginnings, senses, faces, and filters.June 3, 2020 | Abel Enklaar
After presenting our project Hegemony of Vision at the project fair, we decided to split as a group and work in pairs to build on our ideas in differing directions. As a pair we will be focusing less on a final … Read More
Choreography and Gesture in Robotic ArtworksJune 3, 2020 | John Lucy
Over the past weeks, I have been researching how gesture can drive the development of robotic artworks. Choreography and robotics are in some ways kindred disciplines; they both deal with the coordination of limbs through space, reacting to and manipulating … Read More
Possible scenarios and structures TestJune 2, 2020 | Zhanyi Xu
sketch by Jeni Xu C4D animation for scenario 1 sketch by Jeni Xu More rules selecting are prepared in tutorial keynotesRead More
Exploring movement via 3D dance notation in VRMay 25, 2020 | Veronika Bojic
Relationshape is the first experiment part of [in my space] – a series of experiments that tackle the relationships between body, space, sensation, movement, and spatial awareness. Its aim is to create a movement tool (of both choreographic and explorative … Read More
One Project, Two Theses, and Many IdeasMay 20, 2020 | Tung
As we jump into Term 3 during Covid-19, our brains are whirring with a dizzying amount of questions and ideas. Having now settled into this new pace of life, the next hurdle has been trying to figure out how to … Read More