Exploring movement via 3D dance notation in VRMay 25, 2020 | Veronika Bojic
Relationshape is the first experiment part of [in my space] – a series of experiments that tackle the relationships between body, space, sensation, movement, and spatial awareness. Its aim is to create a movement tool (of both choreographic and explorative … Read More
Hegemony of Vision – Work in Progress ReportApril 28, 2020 | Abel Enklaar | 2 Comments
The Hegemony of Vision’ refers to the preference of vision over the other senses in contemporary culture. This mixed-reality installation questions the relationships between our senses, particularly touch, which is frequently excluded from fine art and interactive contexts. Guided in … Read More
Tones in the Key of Virtual SpaceOctober 7, 2019 | Qianhua Fu
Room acoustics is the phenomenon of how sound performs and interacts with a space. Virtual reality is an emerging technology that enhances a reality experience with an unlimited amount of space. This essay focuses on the interaction between sound and … Read More
[Un] Balance : an exploration of movements and emotions through spatial experiences altering the balance of the bodyApril 7, 2018 | Amanda Simo Rodriguez
[Un] Balance is a prototype based on the exploration of movements and emotions through spatial experiences altering the balance of the body. To approach this idea, Elyne Legarnisson and Amanda Simo have been researching about the reasons of … Read More
(Im)mobile MontageApril 6, 2018 | Alfredo J López Nieves
‘AnÂ architectural ensemble . . . is a montage from the point of view of a moving spectator . . . Cinematographic montage is, too, a means to ‘link’ in one point – the screen- various elements (fragments) of a … Read More
Angels – Constructing Reconfigurable SpaceJuly 5, 2006 | Ruairi Glynn | One Comment
I’ve finally got round to recovering interactive architecture dot org and I’m pleased to be able to get back to blogging by introducing my most recent research into Constructing Interactive Reconfigurable Space. Collaborating with Paul Burres a fellow student … Read More
Virtual Operation Room – HRG and ONLMarch 24, 2006 | Ruairi Glynn | 2 Comments
Following the theme of the Hyperbody research Group I thought I’d show a project of theirs from a couple of years ago which reflects the virtual side of their research into interactive adaptive architecture.
A time-based architecture for the augmented … Read More
Inner Force – Shu-Min LinMarch 9, 2006 | Ruairi Glynn
Shu-Min Lin's work Inner Force applies to the practice of the wu-wei principle of Taoism , which means “action without competitive or selfish goals”.
A pool of water is projected on the floor. Participants have to compete to fill … Read More
biot(h)ing – InvisiblesFebruary 20, 2006 | Ruairi Glynn
An interactive installation exhibited at the Prague Biennale. ‘Invisibles' by biot(h)ing uses holosonic speakers to create sound patterns projected into an interactive space. These speakers isolate individual cones of sound, creating a counterintuitive experience for the visitors as they … Read More
Can you help?February 2, 2006 | Ruairi Glynn | One Comment
As you may have seen there’s a tutorials page attached to the blog which I’ve had online as long as the blog has been running. I’ve been meaning to build up a tutorials section of links to other websites … Read More
Transforming Digital Architecture from Virtual to Neuro – Brian MassumiJanuary 16, 2006 | Ruairi Glynn
Above is the Blur Building by Diller + Scofido whirling above Lake Neuchatel , Switzerland and Below is an interesting interview of Brian Massumi by Thomas Markussen.
A few years ago, architects were almost obsessed with … Read More
Karl Schroeder, “Cyberspace, R.I.P.”December 21, 2005 | Ruairi Glynn
Great Quote I thought I’d put on since I was recently asked what the relationship between cyberspace and interactive architecture is.
Cyberspace, RIP by Karl Schroeder from Future Now
“It’s this overlay of the virtual over the real that makes … Read More
Sonia Cillari – Evolving models and interactive environmentsDecember 7, 2005 | Ruairi Glynn | One Comment
SONIA CILLARI discribes herself as a digital architect, her projects explore digital architectural models which can be viewed online in interactive 3D.
“These projects explore the application of dynamic methods to design architectural models in digital environments.
Against the … Read More
Lacuna – HMC MediaLabNovember 28, 2005 | Ruairi Glynn
Here’s HMC Medialab‘s Lacuna Project which is up and running at the Portland Square Building in Plymouth, UK.
Lacuna is a response to the relationship between body and architecture in the cyborg era. Existing in the perceived ‘gap’ between … Read More
Stereoscopic Projection – merging Physical and Virtual spacesNovember 21, 2005 | Ruairi Glynn
Using image warping of a projection based on viewer perspective it is possible to extend a physical space with virtual projections that respond to your movement. Using view-dependent image-based and geometric warping, radiometric compensation, and multi-focal projection these guys … Read More
arch-osOctober 28, 2005 | Ruairi Glynn
An ‘Operating System’ for contemporary architecture (Arch-OS, ‘software for buildings’) has been developed to manifest the life of a building and provide artists, engineers and scientists with a unique environment for developing transdisciplinary work and new public art.
Arch-OS is … Read More
RE:MARK and The Hidden Worlds of Noise and VoiceOctober 20, 2005 | Ruairi Glynn | One Comment
2 really nice pieces that are interested in the visualisation of invisible flows of information. These two aesthetic and sensory observatories for the perception of this parallel reality have been developed by Golan Levin and Zachary Lieberman in collaboration with … Read More
HMC MediaLab’s HyperfabricSeptember 27, 2005 | Ruairi Glynn
HMC MediaLab’s Adam Montandon came over to me at the end of the submerge exhibition in June and asked me about my flexible wall skin I used for my Project Reciprocal Space. A few months later to create this … Read More